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CD Projekt RED is looking into fixing The Witcher 3’s tiny text problem, which I complained about yesterday. A patch just went live on the PC (and coming soon to consoles), but this particular issue won’t get addressed until at least the next one.

Here are the patch notes for the most recent update, aka version 1.03:

Improves stability in gameplay and the UI

Improves performance especially in cutscenes and gameplay

Fixes grass and foliage popping that could occur after density parameters were changed

Improves Nvidia Hairworks performance

Boosted texture anisotropy sampling to 16x on Ultra preset

Sharpen Post-process settings extended from Off/On to Off/Low/High

Blood particles will now properly appear after killing enemies on the water

Corrects a bug where player was able to shoot bolts at friendly NPCs

Improves menu handling

Corrects an issue with Stamina regeneration while sprinting

Fixes a cursor lock issue that sometimes occcured when scrolling the map

Generally improves world map focus

Improves input responsiveness when using keyboard

Corrects some missing translations in the UI

Corrects an issue in dialogue selections

Rostan Muggs is back

Minor SFX improvements

Contact the author at [email protected]

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