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BioWare Responds to Mass Effect Beta's Leak on Xbox Live

Illustration for article titled BioWare Responds to emMass Effect/em Betas Leak on Xbox Live

An egg-faced BioWare scrambled this morning to contain any damage done by last night's leak of the Mass Effect 3 closed beta to some subscribers on Xbox Live. The developer chalked it up to "human error" and ask that everyone please, please remember this is all unfinished stuff.


The beta was made available by mistake to those in the closed beta for the new Xbox Live dashboard. BioWare got the beta taken down and deactivated, but not before tons of screen shots and even a little video made it out to the Internet. So now, it's time to unring the bell. Take it away, BioWare:

Hello everyone!

As most of you know by now, this evening an accidental leak occurred of some early Mass Effect 3 beta code. Microsoft has advised us that through human error at their end, content which was meant for internal beta testing was flagged incorrectly and released to individuals who had signed up for the beta of the Xbox Live dashboard update. It has since been taken down and deactivated.

We'd like to stress that the leaked code is in a rough, unfinished state and was not meant for public release. The content is not final, and is not reflective of the quality of the finished, polished game due for release on March 6, 2012 (March 9 in Europe).

One feature that was present in this early build is a set of game play modes that are in development. In the beta code they are referred to as "action mode", "story mode" and "RPG mode". We want to stress that these features are still in the early stages of development and will receive considerable iteration and refinement. These modes are designed to give players an even finer degree of control over their game experience than ever before. Whether it be someone who finds the combat difficult but wants to experience the amazing story, someone who wants to focus on the action and combat game play, or fans who want the rich, story-driven RPG Mass Effect experience they've come to love – Mass Effect 3 will support all of these options. We'll have more info in the days ahead!


You can contact Owen Good, the author of this post, at You can also find him on Twitter, Facebook, and lurking around our #tips page.

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"Whether it be someone who finds the combat difficult but wants to experience the amazing story"

I sure hope so. I didn't play Arrival, so I learned almost nothing new from Mass Effect 2 about the Reapers or how they are going to be stopped. In fact, I feel I know very little about where the story is headed, having beaten Mass Effect 2 nearly seven times, that I didn't know before I first played the game. Don't let me down, Bioware.