-
Kotaku EastSearching the Streets at Night Has Never Been So Eerie (Yet So Cute)
I thought I’d gotten past what it was like to be a child alone in the dark. Yomawari is an upcoming game from Japanese publisher Nippon Ichi Software that captures the innocence and fear of being a child wandering the dark unknown. Check out the trailer below. The trailer begins with the monologue text: My…
By Toshi Nakamura Published August 5, 2015 -
Kotaku East
I Fear for the Live-Action Prison School Drama
A raunchy comedy about five boys incarcerated at a former all-girls school… And now they’re making a live-action version of it. Announced on Famitsu.com, the popular manga, Prison School, the anime adaptation of which is currently being aired, is being made into a live-action drama series. The story centers around the protagonist, Kiyoshi Fujino, one…
By Toshi Nakamura Published August 5, 2015 -
Kotaku EastKoei Tecmo is Making an Attack on Titan Game
It looks like a Warriors game, but the other way around; you’re one of hundreds of peons against an unstoppable force – a titan, as it were. It should come as no surprise that it kind of seems like a reverse Warriors game—the game is being developed by Omega-Force, the makers of the Warriors game…
By Toshi Nakamura Published August 5, 2015 -
Kotaku East
Here’s What You Get When a 3DS Eats a Game & Watch
There’s something almost serendipitous about this… Coming from game peripheral and novelty goods creator Columbus Circle, this is a New Nintendo 3DS faceplate so appropriate I’m surprised Nintendo didn’t think to make it first. Called “Retro Plate & Watch,” the custom faceplate features a built in digital device similar to Nintendo’s original Game & Watch…
By Toshi Nakamura Published July 30, 2015 -
Kotaku East
Tri-Ace and Spike Chunsoft’s New RPG Realizes a Decade-Old Dream
You’re caught in an explosion, your fiancée, in her dying breath, tells you she can’t stand you, then you die and wake up in a strange land as the vessel for the soul of an evil god… How dandy. As previously announced, Spike Chunsoft, creators of the Zero Escape and Danganronpa series, and Tri-Ace, creators…
By Toshi Nakamura Published July 30, 2015 -
Kotaku East
Smash Bros. Creator Talks of Satoru Iwata’s Funeral
July 16th and 17th were the wake and funeral of former Nintendo president Satoru Iwata. There’s no way Kirby and Smash Bros. creator Masahiro Sakurai was not going to attend. In his column in Weekly Famitsu, Sakurai, who had previously offered his perspective on what sort of man Iwata had been, recalled his experience at…
By Toshi Nakamura Published July 30, 2015 -
Kotaku East
Sound! Euphonium: The Kotaku Review
I’m getting flashbacks to my time in high school orchestra… Sound! Euphonium shows the normal life of a group of high school girls in their high school concert band and their evolution from a casual, play-for-fun gathering to a serious unified musical unit. The story follows Kumiko, a euphonium player who, upon entering high school,…
By Toshi Nakamura Published July 23, 2015 -
Kotaku East
Square Enix Boss Thinks New Games Need Multiple Sequels for Success
Square Enix’s top bossman explains his theory of threes. Among the rather shocking announcements at this year’s E3, Square Enix also announced a new project. Tentatively titled Project Setsuna, the game is going to be an original RPG by the newly formed studio, Tokyo RPG Factory In an interview with Weekly Famitsu, Square Enix head…
By Toshi Nakamura Published July 22, 2015 -
Kotaku East
Smash Bros. Creator Remembers Satoru Iwata
“My mind went white and even now the reality hasn’t sunk in.” wrote Smash Bros. creator Masahiro Sakurai, recalling when he heard the news that Nintendo president Satoru Iwata had passed away In his column in this week’s Weekly Famitsu, Sakurai wrote of his impressions of the man. Iwata had been one of the interviewers…
By Toshi Nakamura Published July 22, 2015 -
Kotaku EastWhat’s Next for Arc System Works After BlazBlue
With one of its major IPs drawing to a close, the master fighting game maker is looking to something new. BlazBlue: Centralfiction is the latest addition to the BlazBlue series of fighting games and the “Finishing chapter to the Story of Blue.” For developer Arc SystemWorks, the Blazblue series has, alongside Guilty Gear, been one…
By Toshi Nakamura Published July 16, 2015 -
Kotaku East
Pokkén Tournament is Not Tekken With Pokémon
The announcementthat a Pokémon/Tekken crossover game was coming took everyone by surprise. But don’t go into it expecting just a Tekken game with a Pokémon skin on it. “It’s a solid versus game, but at its core, it’s an action game for Pokémon fans.” Tekken series producer Katsuhiro Harada explained in an interview with Weekly…
By Toshi Nakamura Published July 15, 2015 -
Kotaku East
Not Finishing Devil’s Third Was Never an Option
While it seems somewhat unclear as to who is publishing Ninja Gaiden creator Tomonobu Itagaki’s latest game, Devil’s Third in the West, the game will definitely be out in Japan next month. Thank goodness. After its initial announcement in 2010, Devil’s Third was dropped by its publisher, THQ. After seemingly getting locked in development limbo…
By Toshi Nakamura Published July 15, 2015 -
Kotaku East
How Shin Megami Tensei x Fire Emblem Came To Be
The Shin Megami Tensei/Fire Emblem crossover game sounds like something out of a dream, but isvery much a reality. But it almost ended as a dream. Originally the concept of Nintendo director Kaori Ando, Genei Ibun Roku #FE the idea of a crossover between Nintendo and Atlus’ popular franchises was proposed back in 2009. “Our…
By Toshi Nakamura Published July 9, 2015 -
Kotaku East
This Game Asks What Happens After You Defeat the Last Boss
At the end of the adventure, the hero defeats the evil overlord and saves the world. The End… Or is it? Yuusha Shisu. (勇者死す。English title, Hero Must Die) is a game that looks at just that – the aftermath of the final battle. Announced in this week’s issue of Weekly Famitsu, heading for the PS…
By Toshi Nakamura Published July 9, 2015 -
Kotaku East
Mobius Final Fantasy Needs More Plot
Mobius Final Fantasy (previously Mevius Final Fantasy) is the latest official Final Fantasy game. It’s a turn-based-with-an-element-of-tactics combat-centric game for iOS and Android platforms. In Mobius Final Fantasy, you play the part of Wal – or whatever you decide to name him – an amnesiac protagonist, tossed into the world of Paramitia. There he is…
By Toshi Nakamura Published July 9, 2015 -
Kotaku East
Japanese Gamers’ Opinions on Xenoblade Chronicles X
Xenoblade Chronicles X is set for release in the West on this December. But here in Japan, the game has already been out for two months. Here’s what Japanese gamers think of the game. Published in the latest issue of Weekly Famitsu, the results of a reader poll on numerous aspects of the Wii U’s…
By Toshi Nakamura Published July 7, 2015 -
Kotaku East
In This JRPG, You Customize Your Party Members
Coming to the 3DS is a classic-style JRPG sequel that features mankind’s war to take back the Earth from dragons. Scheduled for release in October is 7th Dragon III – Code:VFD, the fourth game in the 7th Dragon series from Sega. The story is pretty simple: Life was going fine, then dragons showed up and…
By Toshi Nakamura Published July 2, 2015 -
Kotaku East
World of Final Fantasy Lets You Pile Up Monsters
You know that otherFinal Fantsy game that was revealed at this year’s E3? It actually sounds pretty damn interesting as its director reveals. World of Final Fantasy has an admittedly adorable trailer, with chibi characters and characters with chibi (“small”) monsters on their heads. But aside from what we already know, the game looks to…
By Toshi Nakamura Published June 24, 2015 -
Kotaku East
How The Final Fantasy VII Remake Came to Be
This year’s E3 had a huge surprise for us all: The Final Fantasy VII remake. But this wasn’t the only surprise. Prior to the official unveiling, Final Fantasy VII’s original character designer Tetsuya Nomura had no idea he’d be directing the remake. Square Enix – or rather, Square Enix’s former boss, Yoichi Wada – has…
By Toshi Nakamura Published June 24, 2015 -
Kotaku East
What We Know About Shenmue III So Far
This year’s E3 seems to be all about making fans’ dreams come true. Released in 1999, the original Shenmue was the originator for both the open world game genre and the Quick-Time Event, or QTE. Originally conceived as a massive, 11 chapter series, the series only managed to release up to its sixth chapter in…
By Toshi Nakamura Published June 18, 2015