Peter Tieryas's saved articles

tieryas
Peter Tieryas
tieryas
Peter Tieryas is the author of Mecha Samurai Empire & Cyber Shogun Revolution (Penguin RH). He's written for Kotaku, IGN, & Verge. He was an artist at Sony Pictures & Technical Writer for LucasArts.

Appropriately enough, the music that plays when you fly the Falcon (and subsequently also pulls a BGM override on the grim, depressing overworld music in WoR) is called “Searching for Friends.” Read more

I may be a few days late, but Persona 3 was really one of my favorite games.
It’s one of the only ones that instantly got me.
I played the PSP version, i was underneath my covers, lights off around midnight. So the intro was really atmospheric, and the rest of the game always felt natural, not ficticious world.
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I’m starting up Skyrim on our Twitch channel, in preparation for what I hope will be a very in-depth look at the game now that we have enough distance to be honest about it. Read more

Fatal Frame 1 and 2 are so good and got me back into photography. Also, the Kusabi is awesome. Read more

I still have it and also am not able to finish it myself. There is certainly a scare factor, but for me what is worse is the intense and often overwhelming dread you feel from the atmosphere, even when nothing is happening at the moment. There are so many areas you look at and you’re like “nope nope nope, DO NOT WANT Read more

One of the biggest scares I’ve had in a game was in an otherwise nondescript L-shaped hallway in a house in this game. I rounded the bend and the camera perspective didn’t change to show me what was down the hall. Rather than commit to another couple of steps to make that happen, I instead raised my character’s camera Read more

Clock Tower 2 is the scariest for me. Scissorman scared the shit out of me. Read more

I think it’s worth note that, since the Changkey Makers have a fire motif, the player may be inspired to use the water weapon against them. Doing so may also give them the idea to use Bubble Lead not just as a weapon to kill fire enemies, but also as a tool to probe the terrain and estimate where edges and walls are, Read more

This is one of the only games to ever scare me to the point of not finishing it. Fond memories of this game. Read more

Bravo sir Bravo, I shared this with my friend in hopes to change his kind a little bit, he says he hates the WoR story since kefka wins and his character goes stagnant Read more

“My only wish is that Mega Man could have acquired those huge laser beams as his new boss weapon.”

Then you should definitely play Make a Good Mega Man Level Contest 2 (or MaGMML2 for short). There’s a late-game unlockable that I think will make you very happy. :)
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We had this at daycare. Quickman was always the boss we took down FIRST, and the oldest of us was probably 9 years old. We were weird like that.
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So I played through most of the second playthrough. Sounds like the third is great. Worth Buying to play through it? (I had gamefly and got it through there) Read more

Yeah, it really isn’t bad. I think most people’s problem with it is that it didn’t feel like a proper Zelda sequel. Read more

Dude, I love that game, and I still love that game in spite of how broken it is. When I was a kid, I didn’t realize it was broken— I just thought it was hard. But the way you could actually walk into town and talk to townspeople in the same scale as the rest of the gameplay totally did it for me. Read more