For too long, video game characters have been permitted to strut through their games without a comment about their fashion sense — or the sense of the game designers who clothed them. No more. We are proud to launch this new era of virtual fashion scrutiny with a check of what the beautiful virtual people…
Two weeks in and this image is still creepy. Hooray for art! Talk about some other art — video games — here below this post. Confused about commenting on Kotaku? Read our FAQ.
On this day, when we’re recognizing new ways to talk about games, I’d like to share the best new term I’ve heard for a game since a Ubisoft guy called bad games “Triple-C.” The term I heard was “XBLA Chaser,” uttered by Xbox global public relations manager Stone Chin. At a recent gaming event, he…
There are many things in this world — movies with lots of explosions, for example — that people will say are “just like a video game.” Today we have an example of something so amazing it is beyond video games. The report of this greater-than-gaming feat appeared in Saturday’s Syracuse Post-Standard. The newspaper reported that…
The top 11 entries to a fan-art contest for Bayonetta mostly make the upcoming game’s heroine look like the sex symbol publisher Sega hopes she’ll be. But not runner up #10. The head-stabbing work of Salvador Samano gets an autographed Xbox 360 copy of the January-slated game. And that’s without his Bayonetta showing any skin.…
Thanks to some digging from the MTV Multiplayer blog, we’ve got a glimpse today of one of the prototype maps for the summer Xbox Live Arcade hit Shadow Complex. The site is running a post-mortem about the game all week, which would be interesting enough based on Shadow Complex’s roots as a dream project of…
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Sourcing Internet forums, the UK’s Daily Star informed the world Sunday that the game you may be buying next month has been dubbed “Modern Warfare 2: Peeping Tom Edition.” The Star reports that “joy-pad” junkies will use the goggles bundled with the Modern Warfare 2: Prestige Edition for gay cruising, peeping and other activities that…
Q-Games chief Dylan Cuthbert told Kotaku that the popularity of his company’s just-launched PlayStation Home space nearly crushed his team’s servers. Plus, he and I discovered independently, gamers there want to convey a message: “I’m hard.” I stumbled across the PixelJunk space by accident this morning, while checking out PlayStation Home on my PS3 for…
The wisdom of Kotaku’s readership is requested. What’s the right thing to do regarding repeat Xbox Live friend requests? Taking a break from news and such for a moment, I turn to you readers of Kotaku for a question of etiquette. I have recently been receiving repeated friend requests from the same people. These are…
The slightly defaced ad for Bethesda’s fall shooter Rogue Warrior, photographed by me at my local subway exit near Kotaku’s NYC branch office, had one feature that turned my head: The two small words in red. The two words are a name, a name that was not immediately familiar to me. “Dick Marcinko.” When I…
This is the second in a series of posts labeled “Hindsight” that discuss games you may have thought we were done writing about. Last time: Godfather II The Game. This time: X-Men Origins: Wolverine. There are many awards for video games. There are almost as many rationales for the granting to game makers and their…
They’ve got a taste test going on in the painting today as we kick off of one of the fall’s first two-big-games-in-the-same-week weeks. Talk about those two or ignore ’em. Your choice. Confused about commenting on Kotaku? Read our FAQ.
There comes a time in the week to reflect on what got into my reporter’s notebook but didn’t turn into Kotaku blog posts. Shall we? I pretty much got to everything I wanted to this week, though we’ve entered the time of the year when it’s less a matter of reporting not getting done but…
It may have been two years ago when a friend told me I needed to be listening to the main podcast on 1Up.com. Dirt was being spilled on it. In part because the wrong people weren’t listening. I’ve been behind on listening to what used to be called 1Up Yours and, more recently, Listen Up,…
While we’ve misplaced the video evidence, senior editor Michael McWhertor and I recently pretended to go on a date. For work purposes. We were in Tokyo. We were at an arcade. He wielded a blue, plastic gun. I used a pink one. We were playing House of the Dead EX, which is the only light-gun…
Kotaku readers, you never let me down. I asked you yesterday to share your Wii playing history — as determined in the Nintendo Channel — and you provided the disturbing details. Stunned by the intense workouts some of you give your Wiis (you weren’t making these up, were you?) I had to highlight a few…
Infinity Ward revealed some key numbers and details about Modern Warfare 2 on Game Trailers TV last night. Plus they made it clear that at least one part of the game will be tough. GTTV host Geoff Keighley got word that character-leveling in Modern Warfare 2 will go to level 70 this time, with the…
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Before video games were a threat to society at large, they were a threat to the hobby of model-making. We’re not talking about the creation of attractive people who appear on magazines. No, this is the other kind of modeling. You are reading Kotaku’s once-weekly (sort of) journey back to yesteryear. This week I wanted…
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