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A Tantalizing Session With The Witness, The Next Game From The Creator Of Braid
Unattended, unlabeled, unmarked… the new game from the small team led by Braid creator Jonathon Blow was stealthily present at the Penny Arcade Expo this weekend. The adventurous — and those who recognized Blow standing off in the shadows — got a delightful surprise. All I knew of The Witness before spotting it in the…
By Stephen Totilo Published September 6, 2010 -
Hmmm… Uncharted Voice Actor Doing Some New Uncharted Work This Week [UPDATE]
Why is Emily Rose, voice actor for Uncharted and Uncharted 2’s Elena Fisher in Los Angeles today? She Tweets that she is “filming my first Night show today 4 #HAVEN then work on #UNCHARTED!” She’s not saying what Uncharted work she’s doing. Voice-acting for an Uncharted 3? Could be. Then again, she could be voice-acting…
By Stephen Totilo Published September 6, 2010 -
Kung Fu Live Is The Best Kinect Game On PlayStation 3
When you play Kung Fu Live, a game not for the Xbox 360, your body is the controller. This is a game for PlayStation 3, not for Microsoft’s controller-free Xbox Kinect. Yet the effect is impressive, similar and enjoyably ridiculous. Kung Fu Live uses the PlayStation 3’s camera, the PlayStation Eye, to turn a gamer’s…
By Stephen Totilo Published September 6, 2010 -
Take Gun Combat, Submerge In Video Gaming’s Best Water
Dark Energy’s new game, Hydrophobia, has evolved from tech demo to flagship title of Microsoft’s fall push of Xbox Live Arcade games. It’s not just because of the water. It’s because of what you can do with it. Rob Hewson, creative director at Dark Energy, cancelled out of the Hydrophobia demo running on the show…
By Stephen Totilo Published September 6, 2010 -
Talk Amongst Yourselves
It’s Labor Day here in the U.S., the perfect day for talking about video games. Thanks to reader arienai for today’s riff on Rubens. Submit your own take at #TAYpics and maybe we’ll feature your hilarious effort in a future installment.
By Stephen Totilo Published September 6, 2010 -
A Brief, Surprise Glimpse At Aliens Colonial Marines
Gearbox Software’s Randy Pitchford doesn’t want you to think that the house of Borderlands and Duke Nukem Forever forgot about their Aliens game. To reassure us the project is alive, his team flashed screenshots of it at Gearbox’s PAX panel. Aliens Colonial Marines is a Gearbox-developed Aliens shooter of some sort that’s been whispered about…
By Stephen Totilo Published September 5, 2010 -
Gearbox Software Now Owns Duke Nukem’s Future
Following the confirmation on Friday that Gearbox is reviving Duke Nukem Forever, the studio now says it owns Duke. Gearbox obtained the rights to “Duke Nukem and all future projects” from former franchise owner 3D Realms. Gearbox president Randy Pitchford told a crowd the news at his company’s panel at PAX today. Gearbox fired off…
By Stephen Totilo Published September 5, 2010 -
Borderlands Level Cap Going Up, For Free
At the Gearbox panel at PAX today, company president Randy Pitchford told a Borderlands-loving audience that the level cap for that game will be going up from 61 to 69. For zero dollars. “The level cap will now be 69,” Pitchford said. “That’s the magic number.” He said the cap will come out close to…
By Stephen Totilo Published September 5, 2010 -
Call It Bangai-O HD, Or Call It 1000-Shot Insanity
For those of you who like to play games that make you worry your console might melt, consider the frenetic Bangai-O HD: Missile Fury. The game, debuting here at PAX, is as calm as a Fourth of July fireworks finale. The Xbox Live Arcade Exclusive from publisher D3 is the latest in a series of…
By Stephen Totilo Published September 5, 2010 -
New Star Wars Multiplayer Might Remind You Of Super Smash Bros.
At PAX, LucasArts is showing off what person after person keeps calling Star Wars Smash Bros. Wrong? The video I’ve shot and am showing you here is the offline multiplayer mode in the Wii version of October’s Star Wars: The Force Unleashed II. And, no, its designer says, Smash Bros. was not the inspiration. Watch…
By Stephen Totilo Published September 4, 2010 -
Kill Zombies With Your Rock Band Drums
The wait to use your Rock Band or Guitar Hero drums against the undead is almost over. Here at Penny Arcade Expo, Vancouver-based developer Andrew Laing is debuting Drumskulls. It’s like drumming, but it’s also like saving the world. Laing and I ran through a quick demo earlier today: I played the game and liked…
By Stephen Totilo Published September 4, 2010 -
Real People Play The Highest-Tech Catan Board Game You’ve Ever Seen
Back in July, our Luke Plunkett wrote about the high-tech future of board games. Then we saw a canned demo of classic game Catan on Microsoft’s surface. Now, watch real people play, as seen at PAX 2010. Earlier today, Kevin Foreman, lead designer at Vectorform, talked me through a demo of the game as I…
By Stephen Totilo Published September 4, 2010 -
How Duke Nukem Forever Was Brought Back To Life
The revival of Duke Nukem Forever in Seattle at the Penny Arcade Expo may be the most stunning comeback story in video game history. In an interview with Kotaku, Randy Pitchford, the man instrumental in Duke’s return, explained how Duke came back from the dead. Duke Nukem Forever was supposed to be done. Gamers can…
By Stephen Totilo Published September 4, 2010 -
Fluidity Is A Lovely Loco Roco For The Wii
Nintendo’s new game at Penny Arcade Expo 2010 is Fluidity, a downloadable WiiWare game that has you sloshing water through the pages of a magical book called the Aquaticus. This game’s a beauty. I have three clips to prove it. In the first clip, you can see a Nintendo representative showing the basics of the…
By Stephen Totilo Published September 4, 2010 -
Wait, This Time The New Sonic Game Does Look Good
And I thought it was weird that I played Duke Nukem Forever on Friday at PAX 2010. Did I also play a new Sonic game that was good? Was it all a dream? A Kotaku reader I ran into on Friday named Mark played Sonic Colors and said he still can’t stand seeing Sonic in…
By Stephen Totilo Published September 4, 2010 -
Four Mildly Head-Hurting Portal 2 Co-Op Levels
At the Penny Arcade Expo out here in Seattle, Valve Software is showing some Portal 2 co-op in action. I got to see four basic levels from what appeared to be the start of the co-op campaign. Introducing: the ping. The co-op campaign is a standalone adventure that will be double the length of Portal…
By Stephen Totilo Published September 3, 2010