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Kotaku Presents: A Trailer. For Something.
Whoa! What’s this? What could this mean? Answers will arrive on Monday, 8pm ET. Consider this the beginning of Kotaku Presents. OK. That was actually the answer. But, what is Kotaku Presents? Answers… Monday, 8pm ET.
By Stephen Totilo Published June 29, 2012 -
This Might Be The Coolest Way To Show You The Wii U
I thought I did a good job covering the Wii U at E3, but PxDxl puts me to shame. This guy strapped a camera to his body (his head, I think), and, well… this is great stuff. Check it out. Gives new meaning to the phrase “first-person shooter.” My Trip To E3 [YouTube]
By Stephen Totilo Published June 29, 2012 -
Kotaku Rough Draft: Day Two
Yesterday, we launched an experiment called Kotaku Rough Draft. And today we’re back. Well, I’m back, at least. The idea here is that Rough Draft—or whatever we’re going to finally call it—will be a place on the site where we drop in a lot of the material that Kotaku editors are sharing with each other…
By Stephen Totilo Published June 29, 2012 -
I like the Wii U. I like it a lot.
I’m partially writing in the abstract. I don’t know what the Wii U will cost. I don’t know exactly how powerful it is (though I’ve tried to report my way to some answers). I won’t ever need the Wii U to be my only gaming console, because I make enough money and, thanks to my…
By Stephen Totilo Published June 28, 2012 -
World’s Most Violent Educational Game? Or World’s Most Educational Violent Game?
Gordon Van Dyke can go on and on about how sword-fighting was really done back in the middle ages. The producer of War of the Roses will tell you tons about armor and how light it was back then. And how during the real 15th century War of the Roses, knights didn’t use shields, because…
By Stephen Totilo Published June 28, 2012 -
Kotaku Rough Draft
This post is an experiment. It’s a test of a theory that our most dedicated readers would like to know more about the things we cover at Kotaku—and it’s a test of the theory that much of the off-the-cuff discussions that the Kotaku editorial team has with each other in private chat rooms about news,…
By Stephen Totilo Published June 28, 2012 -
Welcome to our New Discussion System
Hello. Scroll down to the bottom of this post. Then look back up here. See anything new? If so, welcome back, regular Kotaku reader. You’ve just seen our new discussions system. You’ll probably think of it as our new commenting system. But we like the word “discussion”, because it sounds a little more like the…
By Stephen Totilo Published June 28, 2012 -
SpyParty Isn’t Done. But This Guy Has Reviewed It.
We’ve been optimistic about SpyParty, the long-in-the-making competitive multiplayer game that pits one player as suave spy in a party and the other as a sniper who has one bullet and perfect aim. We think the game’s shaping up well, but we won’t review it until it’s done some time later this century. Jacob Tierney,…
By Stephen Totilo Published June 27, 2012 -
Great, Official Luigi’s Mansion: Dark Moon Artwork Justifies New Luigi’s Mansion: Dark Moon Preview
I played Luigi’s Mansion: Dark Moon yesterday. I think the game will be good, but then I thought that a year ago and yet today scientists are still trying to determine the difference between the game’s E3 2011 demo and the game’s E3 2012 demo 2011. 2012. What a difference a year doesn’t make! Or…
By Stephen Totilo Published June 27, 2012 -
A Closer Look at the Wii U’s Xbox-esque Pro Controller
On the latest episode of Nintendo Can’t Win For Trying*, we’ve got the Wii U Pro Controller, which has been criticized for both being too similar to the Xbox 360 controller (well, to be fair, it does) and for having one major difference from the Xbox 360 controller. (They put the right stick where?) I’ll…
By Stephen Totilo Published June 27, 2012 -
Three Graphic Novels That Might Make This The Greatest Week of New Graphic Novels Ever
Tomorrow, you will be able to walk into a comics shop (yes, they still exist, despite me downloading most of comics to an iPad), and you will be able to buy three graphic novels. One is by Grant Morrison. One is by Eddie Campbell. One is by Alan Moore. Morrison and Moore are merely two…
By Stephen Totilo Published June 26, 2012 -
Mass Effect 3 Extended Cut Adds A New Ending Option. Watch It Now.
Spoilers, folks… So much for the extended cut of Mass Effect 3 just adding a slideshow to the end of the game’s many possible endings. It appears that development studio BioWare has given players a new option at the game’s final junction. Instead of choosing to synthesize with the Reapers, destroy the Reapers (and Geth)…
By Stephen Totilo Published June 26, 2012 -
Xbox 360 People, You Can Download Mass Effect 3‘s Extended Ending Right Now
If you have Mass Effect 3 for the Xbxo 360, you can start downloading the game/s 1.85 GB “extended cut” ending right now. Boot up the game, click the downloadable content option from the main menu, and you’ll find the screen shown above. I’m checking the PS3 next, though I don’t have a copy of…
By Stephen Totilo Published June 26, 2012 -
ReviewsLego: Batman 2: DC Super Heroes: The Kotaku Review
Lego: Batman 2: DC Super Heroes is the best Batman-Superman team-up video game I’ve ever played, though it’s worth mentioning that it is also the only Batman-Superman team-up video game I’ve ever played. (It might be the only one that exists.) This new game is the 10th of the popular Lego action-adventure games that began…
By Stephen Totilo Published June 25, 2012 -
Team Fortress 2‘s Meet the Pyro Will Debut on Wednesday, New ‘Doomsday’ Mode Added
Team Fortress 2 fans will finally “Meet the Pyro” in “less than three days,” according to the official blog for Valve’s popular multiplayer game. (A countdown clock seems to place the debut at 2pm ET this Wednesday.) This may tie into Valve’s tease last week that it was teaming up with the Cartoon Network’s Adult…
By Stephen Totilo Published June 25, 2012 -
This Fall’s Portable Epic Mickey is Partially Inspired by Suikoden
One of this fall’s Nintendo 3DS games of note that isn’t made by Nintendo is Epic Mickey: Power of Illusion, a sidecrolling throwback to an old Genesis game, and a game that’s got some unusual things going for it. It’s a callback to the1990 Sega Genesis Mickey Mouse game, Castle of Illusion, which development team…
By Stephen Totilo Published June 25, 2012 -
The Wii U’s Power Problem
Nintendo’s next console, the Wii U, will run into the same problem its predecessors did. Namely, it will be unable to run popular video games designed for other major gaming consoles by its second or third year of existence, according to people familiar with the capabilities of the late-2012 console. “After the next generation of…
By Stephen Totilo Published June 25, 2012 -
Valve and Adult Swim Collaboration Premiering Next Week
Valve, the people who make Team Fortress 2, and Adult Swim, the beloved block of Cartoon Network shows for grown-ups, are teaming up for something TF2-related. It’s happening next week. That’s all we know! Fail to learn much more here
By Stephen Totilo Published June 22, 2012 -
The Trouble With the Never-Satisfied Gamer
Near the end of our interview earlier this month, Nintendo of America president Reggie Fils-Aime jokingly asked me for harder questions. We’d mostly been talking about the ins and outs of the Wii U, but on this final day of the big E3 show, an event that included a big showing by Nintendo’s new console,…
By Stephen Totilo Published June 22, 2012 -
Money-Grubbing New Super Mario Bros. 2 is Looking Better and… Distinct
There are so many of these New Super Mario Bros. games. Two out already on DS and Wii. Two more coming this year, for 3DS and Wii U. They all look more similar than, say, Super Mario Bros. 1 and Super Mario Bros. 3 did, but a new trailer for August 19’s New Super Mario…
By Stephen Totilo Published June 22, 2012