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A Survival Game Where You Can’t Actually Die
Luke already wrote a bit about Eidolon, the zombie-less, crafting-free survival game, but I figured I’d give it a try as well. The game is massive and mysterious, a ringing, pristine silence after a disaster. It really is incredible to explore, even if not a lot happens sometimes. Watch my video and see for yourself.…
By Nathan Grayson Published August 7, 2014 -
Mass Effect Visionary Leaves BioWare
Casey Hudson, project director on games like Star Wars: Knights of the Old Republic and the whole friggin’ Mass Effect series, has left BioWare. Most recently he was heading up a new series for the role-playing powerhouse. Damn. Hudson explained his decision in a farewell post on BioWare’s blog: “After what already feels like a…
By Nathan Grayson Published August 7, 2014 -
Twitch Already Planning Big Changes To Controversial New Rules
Yesterday video game streaming service Twitch announced new systems that had its legion of streamers steaming. The elimination of an easy “save forever” function on videos came first, but people really got riled when Twitch trotted out a YouTube-style audio monitoring tool. Kinda good news: both are in for big changes. Responding to an avalanche…
By Nathan Grayson Published August 7, 2014 -
Zombie Shooter Epidemic Spreads To Counter-Strike
The series may be an apocalypse or two late to the party, but massively popular multiplayer shooter Counter-Strike is getting a zombie-centric spin-off. Huh. Well, I guess it worked for Call of Duty OK, so something to note here: series creator Valve—aka godking emperor sun lord incarnate of PC gaming—isn’t the main developer on this…
By Nathan Grayson Published August 7, 2014 -
Come On Dark Souls, Even Link Can Jump
I mean, Link’s just a kid and he can get up there. Work it out, dude. “Try jumping,” they say. Hahaha, oh that’s rich. The Dark Souls struggle is real, everyone. Not that a spoiled prissypants like Link from The Legend of Zelda would know. Always leaping small gaps and scaling short barriers everywhere he…
By Nathan Grayson Published August 6, 2014 -
The Sims 4 Without Toddlers Looks… Weird
The Sims 4 will have no toddlers. None. You can look in ball pits, on precariously high tables, at Lego-eating conventions—anywhere. You will not find them. Many players are upset. How will the game work without that crucial stage of development? Like this. So that’s a bit, um… strange. Don’t get me wrong: I wish…
By Nathan Grayson Published August 6, 2014 -
Blizzard Sets Corgis On Fire For WoW‘s Tenth Anniversary
It’s World of Warcraft‘s tenth anniversary, and to encourage people to come celebrate Blizzard is offering—among many other nostalgia-tacular goodies—a molten corgi. You know, like classic mega-dungeon Molten Core only… yeah, you get it. Cue uncontrollable squealing. A flame-wreathed pet is just the tip of this iceberg (fireberg?), though. All of WoW‘s tenth anniversary treats…
By Nathan Grayson Published August 6, 2014 -
Misleading Steam Racing Game Now Offering Refunds
Last week I reported on a Steam racing game, Colin McRae Rally, that seemed to be a remake of a classic from the ’90s. Instead it turned out to be a port of a mobile game from last year. Fans were pissed, feeling misled. Now publisher Codemasters is offering refunds. Now, it’s important to note…
By Nathan Grayson Published August 5, 2014 -
Mario Vs Pokemon Live-Action Short Is Kinda Disturbing
I don’t even know what I just watched. I think… I think I liked it? It’s, um… huh. So I know for sure that this is a movie. Ostensibly it takes place in an old-school Game Boy and is about a Pokemon trainer attempting to battle and capture Mario. For reasons. He’s got some kind…
By Nathan Grayson Published August 5, 2014 -
Ten Bizarre New Glitches In The Last of Us PS4
The Last of Us: Remastered is out on PS4, and it’s pretty great. The original PS3 version, however, was famous for some downright hilarious glitches, and I’m happy to report that Remastered does its rough-around-the-polygons grandpappy proud with new ones of its own. Alright, are you feeling loose? Are you ready to cock your head…
By Nathan Grayson Published August 5, 2014 -
The Stomping Land Developer Says Game Isn’t Dead
Last year dinosaur survival game The Stomping Land made $114,060 on Kickstarter, and a few months ago it hit Steam Early Access. The developer claimed there’d be weekly updates, new features, and well, anything to round out a barebones experience. Then they disappeared. Until now. In multiple places developer SuperCrit, headed up by Alex “Jig”…
By Nathan Grayson Published August 4, 2014 -
The Idiotic Adventures Of Futurama‘s Zapp Brannigan In Fallout
“Captain’s log: the Wasteland just got sexier.” A redditor who goes by the handle NVSK has put together a series in which he roleplays the bumbling, ceaselessly baffling captain Zapp Brannigan fromFuturama, aka Maybe The Greatest Cartoon, in Fallout: New Vegas So far the result has been pretty darn funny, not to mention impressively in-character.…
By Nathan Grayson Published August 4, 2014 -
How Evil Can You Be In The Sims 4? We Did Some Experiments
I tried to be as evil as possible in The Sims 4, and I was not disappointed. You might have heard that The Sims 4 removed a (according to some players) pretty key series feature: pools. While swimming was, in previous games, a great way to build up athleticism and take a load off, many…
By Nathan Grayson Published August 4, 2014 -
Watch 17 Minutes Of The Sims 4 In Action
The Sims 4 doesn’t have any pools or toddlers, but its new, more emotional approach to The Sims is still pretty neat. Watch this video for an overview of what’s new and stick around to see me grill producer Graham Nardone on concerns of removing content and whether this game is really a worthy sequel.
By Nathan Grayson Published August 4, 2014 -
Fans Enraged Over Misleading Steam Racing Game
Colin McRae Rally is a classic (some would even say “legendary”) racing game. So when gamers saw a game claiming to be a “remastered for HD” version of it pop up on Steam, they were ecstatic. Then they got an unpleasant surprise. As players quickly discovered, Colin McRae Rally on Steam is not a graphically…
By Nathan Grayson Published August 1, 2014 -
Now This Is How You Demand A New Game Feature
Video game developer won’t listen to your pleas for a big, game-changing feature? Then there’s only one solution: make a song about it. A hilarious, shockingly well-done song. A gamer going by the handle of “godgryphon” put the video together. In it he asks for split-screen multiplayer in the PC version of Xbox Live Indie…
By Nathan Grayson Published August 1, 2014 -
New Shooter Wants To Be The Anti-Call of Duty
It’s strange to live in a time where people can make a feature list out of things their game doesn’t have, but here we are. Exceedingly Unreal-Tournament-esque shooter Toxikk touts no leveling, no regenerating health, no perks, no cover systems, no classes, no configurable weapons, and no iron sight aiming. And yet, it actually looks…
By Nathan Grayson Published August 1, 2014 -
One Man’s Acapella Tour Through Video Game History
One man. 21 video game theme songs. A whole lot of really, really silly costumes. Yeah, so this is pretty intense. Man of a thousand vocal pitches “MrDooves” has traveled through video game history on a harmonious time magic carpet of song. From Pac-Man to Tetris to Doom to Final Fantasy VII to Metal Gear…
By Nathan Grayson Published July 31, 2014 -
Teleporting Is Terrifying And I Will Never Do It
Manly is a new cartoon from brothers Jesse and Justin Moynihan, who also do some work on Adventure Time. Among many other freaky things, it features a chilling reminder of why I will never, ever use a teleporter. You really should watch it, though. Manly is a relentless, million-mile-per-hour hurdle through a gaping infinity of…
By Nathan Grayson Published July 31, 2014 -
A Game You Win With Your Blood
So. Much. Blood. Haemo is a game in which you’re fatally wounded and bleeding from the get-go. I’m not talking Uncharted-2-style cinematic “oh no is the main character of this game who I’ll be playing as for the next 12 hours gonna make it through the first five minutes of the game?!?” bleeding, either. Each…
By Nathan Grayson Published July 31, 2014