There's an interesting article over at The Escapist on the rights of players in virtual worlds — covering a myriad…
There's an interesting article over at The Escapist on the rights of players in virtual worlds — covering a myriad…
Building off of his essay where he asked 'who's winning the battle for the hardcore?', Chris Bateman has posted an…
Ernest Adams of the No Twinkie Database of bad game design decisions is back with volume 9 of his "bad designer, no…
In a move that seems designed to provide Chinese historians with even more ways to torture their poor students (I…
I meant to post this interesting little history lesson on controller mapping since the NES a few weeks ago, but an…
Danc at Lost Garden has an interesting post up on themes in games and the effect on game design: while there are…
It's a bit of a nostalgic day today at Kotaku (or maybe I've just done a poor job of getting out of the historian…
Yesterday, we posted a letter from former ESA boss Doug Lowenstein chastising the gaming press for giving…
This wonderfully adorable (and kind of weird) game is pretty straight forward — guide the marshmallow around a…
'Matthew Wasteland' of Magical Wasteland has a thought provoking essay up over at GameSetWatch on how we think of…
I've mentioned the unfortunately named Stephen M. Cabrinety Collection blog a couple of times, but I really do love…
Brandon Sheffield has a great interview up on Gamasutra with Yoshi Ono, producer of Street Fighter IV (among other…
John Keefer has a nice piece up on Crispy Gamer regarding the issue of embargoes — are they really necessary, or do…
Hoshi Saga 3 is a fun little puzzle game — the object is to discover the star(s) in each level through…
Rock, Paper, Shotgun has a nice interview up with Turbine producer Jeffrey Steefel, mostly centered on the Lord of…
Only a Game has an interesting musing up on who's winning — or potentially will win — the battle for the 'hardcore'…
The Cutter IT Journal is offering their latest issue — on the subject of the challenges of virtual worlds — for…
With a quickly expanding domestic games market, and more companies thinking of making the leap to Western markets,…
The rights of 'avatars' — more to the point, the people who control them and their virtual assets — is an…
Among everything else going on at the Austin GDC, an interesting panel took place on the issue of changing business…