Luke Plunkett's saved articles

lukeplunkett
Luke Plunkett
lukeplunkett
Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

Isn’t that the guy who lost to lupe fiasco? Why would I want a statue of a loser? Read more

It’s not a stretch to say “poor-as-fuck child of Nigerian immigrants suddenly gets diesel after becoming a millionaire, moving to Wisconsin, and working out all day.” Read more

Nope, sorry, this guy ain’t Gerald Butler, ergo, this is bad cosplay and this guy should feel bad about his genes. How dare he give his own spin to a well-known character, how dare he not be the literal incarnation of Nathan Drake! The nerve! Read more

World in Conflict was an amazing game. Not since Age of Mythology did I want an FPS campaign to go along with my strategy game. Read more

Me and my best friend had a joint birthday party every year middle school into early high school. He had nintendo systems and I always had playstation. Every year we played Smash Brothers with our group. Always had a great time. A couple of years ago my friend committed suicide, in a way that I still feel guilt over. Read more

The year was 1998. The game was Pokemon Red. I literally had no idea what to do and was clueless as to why I was trapped in a bedroom. Then by chance, my character walked over the magical thing called stairs. The *step step step* noise echoed through the bad speaker and freedom was mine. This took longer than you Read more

I will always remember the night Radec broke me.

Ah, super cool, thanks for sharing this!

BTW, this is a GREAT pitch. I’ve read, and written, so many turds... this is concise, but maybe it’s my youthful love of Diablo tainting my hindsight. Read more

Actually experienced this when playing Diablo on my PS1 without a memory card since I lost mine.

The difficulty of expressing your ideas through a document are why a lot of teams do a mock up demo in the modern day, even if it isn’t really fully playable and is just used to make a video. Also, it’s funny to read the sentence now that “Diablo will be art-intensive. We intend for the game to operate in Super VGA Read more

This reminds me of these anxiety bee comics

“There’s an option to watch the credits on the main Director—you know, the menu where you can select planets and missions?—but when you click on it, it tells you that the credits are actually on Bungie’s website. Just like the story.”