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This is Why I’m So Damn Excited About Carrier Command
I’ve been chipping away at Carrier Command’s beta for a while now, and telling most people who’ll listen how much fun I’ve been having. Those who know the track record of developers Bohemia Interactive (ArmA) or the limitations of the original game it’s based on (first released in 1988) often wonder why that is. This…
By Luke Plunkett Published June 27, 2012 -
Meet the New Woman Behind Lara Croft
Developers Eidos have done away with the long-standing tradition of having a real-life Lara Croft promote a Tomb Raider game. Instead, they’ve done something far more useful: brought in someone to actually play Croft in the game English actress Camilla Luddington will basically be Lara Croft in the upcoming Tomb Raider reboot, as she’s done…
By Luke Plunkett Published June 27, 2012 -
Argh This Game Just Threw Up All Over The Inside of my Brain
This is TRIP. By Axel Shokk. There’s not much to it, apparently, just wandering around exploring a world, checking out some animals. But what a world this is. It’s like an acid trip sat down and learned how to program in Unity. If the trailer above doesn’t send you lunging for a way to end…
By Luke Plunkett Published June 27, 2012 -
What a $750 Pair of Star Wars Figures Look Like
You know what? Never tell me the odds. It was only yesterday I took a look at Sideshow’s new Boba Fett figure, and today, they’re wheeling out two more. Well, one? Two figures, but they come in the one box. The pairing is an obvious one: C-3PO and R2-D2. Unlike the company’s Sixth Scale pieces,…
By Luke Plunkett Published June 27, 2012 -
Culture
Concept Art From The Last of Us, Prey 2, Tomb Raider…
James Paick is a freelance concept artist who has worked on more big games recently than I could fit in that headline. Since I’ve got more room down here, here’s a continued selection: The Last of Us, Uncharted 2, Prey 2, Infamous 2, Medal of Honor, Tomb Raider, Lost Planet 3… ...Resistance 3, Tron, City…
By Luke Plunkett Published June 27, 2012 -
See the Wii U’s Zombie Shooter In Action With Ten Minutes of Gameplay Footage
Kirk walked away from E3 quite impressed with Ubisoft’s Wii U shooter ZombiU, but since none of us got to see what the game really looked like, we had to take him at his bullet-pointed word For those of you who distrust saxophone players – and really, who can blame you – try watching this…
By Luke Plunkett Published June 27, 2012 -
Upcoming LEGO Movie Sounds Almost Too Good to be True
When Warner Bros. was first trying to put a LEGO movie together, one of the groups it approached was Blur Studios. Sadly, their vision of a coming-of-age quest didn’t get the nod. But you know what, that’s OK. Because what we’ve got instead might be just as good. Variety reports that the actual and upcoming…
By Luke Plunkett Published June 27, 2012 -
CultureTotal Recall
Q: Why the Sega Saturn Never Really Took Off in the West
A: Because this ad, and this console, never appeared outside Japan. Many people blame the Dreamcast for Sega’s exit from the console market, but that’s a harsh point for both the console and the company. Really, it was the Saturn that marked the beginning of the end. The market share the Saturn ceded to Nintendo…
By Luke Plunkett Published June 26, 2012 -
CultureTotal Recall
Nintendo Made a Poker Machine. That You Shot At.
Regular Kotaku readers will of course know that Nintendo hasn’t always made video games. The company has dabbled in everything from love hotels to badass “LEGO” sets. It also, in the early 1970s, tried its hand at electronic card games. In about the most bizarre way imaginable. This is Electro Poker, released in 1971. It…
By Luke Plunkett Published June 26, 2012 -
Reviews
Check Out My 12″ Boba Fett
Um. Here he is. Part of Sideshow’s line of sixth-scale Star Wars figures, this Boba Fett piece arrived at my house this morning. He really is quite lovely. While loaded with around a billion accessories and display stands, this is a large-format (12″) “figure”, and not a “statue”. Much of his arsenal is interchangeable, and…
By Luke Plunkett Published June 26, 2012 -
Shooting People is Boring. Let’s Drop Wieners on Their Heads Instead.
Heads Up! Hot Dogs is an upcoming iOS game that’s described by its creators as an “ALL-NEW ALL-BEEF ALL-ACTION FRANKFEST”. Which seems fairly accurate given the trailer above. Not really sure why so many dudes are so down about a hot dog being slapped on their noggin. Free hot dogs falling magically from the sky?…
By Luke Plunkett Published June 26, 2012 -
This New Game Looks Exactly Like an Old One (And Sounds Terrific)
Oniken came out last week on the PC. Yeah, you read that right. The PC. Not the NES, not the Master System, a personal computer, in the year 2012. So thorough is the developer’s homage to the 1980s, though, and in particular Japanese side-scrollers, that I needed to actually point that out. Whenever someone makes…
By Luke Plunkett Published June 26, 2012 -
Darkness Developers Return With Shooter About ‘Space, Shooting, Swords & Suits’
Digital Extremes, the studio most recently behind The Darkness II, have unveiled a new third-person shooter called WARFRAME. Their caps, not mine. The good news is that art direction looks great. The bad news is it’s a free-to-play game, so yeah. There’s a closed beta out sometime this Fall.
By Luke Plunkett Published June 26, 2012 -
Yeah, It’s Probably Time to Put the Resistance Series to Bed
It just never really clicked, did it? Despite all the advertising and hype and expectations placed upon it, Sony’s Resistance series has always just…been there. People like it, sure, but it’s not exactly a blockbuster, certainly not to the level Sony were hoping/expecting when it debuted alongside the launch of the PlayStation 3. I remember…
By Luke Plunkett Published June 26, 2012 -
Culture
From Hawken to…Totoro, the Art of Khang Le
Khang Le is the boss of Adhesive games, the studio behind the promising Hawken, a multiplayer mech shooter on PC. But he’s not just the boss. He’s also the game’s creative director. There’s a few Hawken pieces here, as well as some other mechs and robots. But there’s also some beautiful environment pieces featuring fantasy…
By Luke Plunkett Published June 26, 2012 -
CultureTotal RecallCaptain Waffle, Video Gaming’s Unsung Hero
Don’t try and make sense of Spinal Breakers, a 1990 coin-op game. It’s got a story that centres around nuclear war, something called “hildroids” (which look a lot like Nazis to me) and the alteration of the Earth’s axis. What’s important is that you play as a man (and walking Michael Biehn tribute) called Captain…
By Luke Plunkett Published June 25, 2012 -
CultureTotal RecallThat Time a Porn Star Appeared in a Video Game About Giant Space Cats
Like anyone else who played PC games in the early 1990s, I was, and still am, madly in love with Wing Commander III, perhaps the finest moment of the period’s fixation with using real actors. One thing always seemed a little weird to me though: why was there a porn star on the ship? Yes,…
By Luke Plunkett Published June 25, 2012 -
When a Dog Eats a Nintendo 3DS
NeoGAF user Joe Prodigy left his 3DS alone in a spot where his dog, Loki, could get it. So, yeah. Loki ate the 3DS. If you’ve ever wondered what it looks like when an animal tries to eat a Nintendo handheld, now you know. Either that dog is smart, or just tenacious, because he managed…
By Luke Plunkett Published June 25, 2012 -
Star Trek’s Intro, Reborn for the 21st Century
One of the biggest problems I’ve had with Star Trek over the years is that, recent movie aside, it’s so dorky. So old-fashioned. This re-imagined intro sequence, done by artist Shawn Sheehan, flips that to its advantage, crafting a clip that revels in its retro chic so much it nearly drowns in it. And it…
By Luke Plunkett Published June 25, 2012