Hey, remember those real gunswe showed you last year that looked like something out of a video game? Well, the US Army is currently taking a look at the tech. Trackingpoint, the company behind the weapons, tells Motherboard that the Army currently has some of their scopes “under evaluation for assessment”. It’s not like they’ve…
Sony just announced that HBO’s GO app – which gives people on-demand access to HBO shows like Game of Thrones and Boardwalk Empire – is coming to PlayStation consoles. It’s coming to PS3 first, with the PS4 to follow. No dates, as of yet. In terms of consoles, HBO GO had been available only on…
The BioShock movie, like most video game movie projects, died in production hell. Which is probably for the best. But hey, if you’re a bathysphere-half-full type of person and are interested in what the project could have looked like, here’s some concept art. It’s by Jim Martin, and is a lot more varied and revealing…
Attendees at Valve’s Steam Developer Days conference have been learning about virtual reality today. Seems Valve collaborated with Oculus on some of the new Crystal Cove headset’s tracking, while it’s also hoped that consumer-level VR headsets will be available within two years. There was also a VR demo from Valve that was meant to be…
The Steam Machine’s controller – and that’s a prototype shot of its new design up top – isn’t designed to be a loner. Indeed, if developers want to push the limits, it’ll be part of a multiplayer experience not seen in almost a decade. Flying in the face of a rush towards online multiplayer, people…
This is Forklift Balancer. It’s a game on – wait for it – Geocities. And I’ll be damned if it’s not keeping me from working/eating today. All you’ve got to do is tip a forklift without actually spilling the contents. That’s it. But man, these controls, they’re smooth as butter. Forklift Balancer [Geocities, via @terrycavanagh]
Danar Worya is a Dutch concept artist who works for Fantasy Flight games. You can see more of Danar’s work at his personal site To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner. Fine…
Reader Justin wants to bring the Game Boy back. So he’s designed a brand new one. It’s not as rugged as its predecessors, but it sure is glassy Taking as many cues from modern phone design as portable games hardware, Justin’s design has a 5.3″ 1080p screen, two cameras, 16GB of flash memory, 4G connectivity,…
The days of calculating exchange rates are coming to an end: over the next year Valve is looking to introduce a range of local currencies to its Steam marketplace, including tohse of Australia, Canada and Japan. Other nations listed on a slide smuggledout of the no-press Steam developers conferenceinclude the New Zealand Dollar and Mexican…
Next Car Game (working title, duh) has races in it. And challenges. They’re just window dressing, though, because if you’re playing this game right, you’ll never see the finish line. Nobody will It’s a game about vehicular carnage. Screw officially-licensed cars and photo-realistic tracks. NCC put all its effort into modelling batshit insane car crashes,…
There’s a big developer’s conference going on at Valve right now. No press invited, though, which means any and all news is being smuggled out via Twitter. Or scrawled down on paper. Or both. The actual finished controller can only be a let-down after this. I mean, it’s nice the DualShock 4 has tiny Italian…
The guys behind Sneaky Bastards have published a “2014 Manifesto” on the stealth genre. And whether you can even call it that. If you enjoy any part of a game where you’re sneaking around, go read it
Damian Audino is a concept artist who’s only just started out working in the games business. Prior to that, he’s been doing freelance work. I wish Eelboy was a thing I could read/play/watch right now. You can see more of Damian’s work at his personal site To see the larger pics in all their glory…
But then, fans wouldn’t have it any other way. Kinda cool to see a trailer that’s basically saying “look at all the ways you’re going to die and hate things over and over”. Dark Souls II is out on PS3, 360 and PC in March.
The last He-Man game was pretty good, but it was a stylised thing, looking nothing like the original 1983 series. This game, made by fans, looks exactly like the 1983 series, and is all the better for it. A group of fans got together to make a side-scrolling beat-em-up based on the original He-Man, and…
Bootleg games are nothing new, but most of the time they’re either brazen clones or inept scams. This one falls somewhere in between, and as a result has a strange charm all of its own. Braid was, despite its platforming roots, a game with a lot to say, and some novel ways to say it.…
Clicking on a mouse has become such a mundane task, such an embedded part of our daily lives that it’s become like breathing. We need to do it, but we never actually think about it when we do it. So it’s fascinating watching this video of an artist who took a picture every time he…
Hero Forge is like an RPG character creation tool. You choose a gender, choose a build, choose some armour and get yourself a reasonably unique character. Only at the end of this one, your character gets made in the real world instead of being trapped inside a video game. Designed with tabletop gaming in mind,…
It feels like it’s taken forever – and if you’ve been stuck playing the game’s multiplayer component, out since last year, that’s especially the case – but The Banner Saga is actually out today. And true to form, it looks incredible. I’ve been messing around with a finished build of the game for a little…
Rain World is a game that’s the work of two people, Joar Jakobsson and James Primate. They’ve spent two years building a world where rain is deadly, monsters will kill you and you control a slugcat that’s a lot cuter than anything with the word “slug” in its name has any right to be. It’s…
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