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Culture
The Beautiful Art Of Far Cry 4
One of the reasons Ubisoft’s big games look so good is because it’s one of the few publishers to maintain its own permanent team of talented artists. And one of their best is Donglu Yu. She’s been helping out on both Assassin’s Creed and Far Cry for a while now, and this week has been…
By Luke Plunkett Published December 8, 2014 -
Kotaku’s 2014 Gift Guide: Books
Christmas is a time for giving. And if you’re over the age of 13, that usually means giving (or asking for!) books. That being the case, here are some good books you can buy (or ask for!) for someone who is into video games, or is just a cool person around video games. A note…
By Luke Plunkett Published December 8, 2014 -
CultureCosplay
Grumpy Old Artist Says Cosplay Brings “Nothing Of Value” To Cons
While cosplay is exploding in popularity, not everyone is cool with seeing hordes of people dressed up at conventions. Comic artist Pat Broderick is one such person. In a note left on his Facebook page, Broderick – who has worked on Batman and Micronauts – says: If you’re a Cosplay personality, please don’t send me…
By Luke Plunkett Published December 8, 2014 -
Please, Don’t Hurt Day Of The Tentacle
I hope that when Day of the Tentacle is remastered, all they do is clean up the audio and very gently increase the native resolution of the game. Because to mess with this kind of art is to mess with pixel perfection. I mean, just look at this. You can’t improve on that. Best-case scenario,…
By Luke Plunkett Published December 7, 2014 -
Culture
Japan In 2202 Looks Exactly Like You’d Expect
Johnson Ting is an artist in the video game business who has worked with companies like Activision, Infinity Ward, Black Tusk and Square Enix . Johnson also has two personal project called Neo Japan 2022 and Defcon 0 that push just about every 90s anime button I have to push. You can see more of…
By Luke Plunkett Published December 7, 2014 -
A Very Brutal Way To Play Far Cry 4
Gearbox’s (and HAWP’s) Anthony Burch has played Far Cry 4 a little differently to you or I. And the way he’s played it sounds like a fantastic way to get some more playtime out of it. Over on his No Wrong Way To Play The Game blog, he explains how, having finished the game “properly”,…
By Luke Plunkett Published December 7, 2014 -
Add this to the list of things Ubisoft does not render.
By Luke Plunkett Published December 7, 2014 -
Now THIS Is How You Play PC Games
Markus Boesen knows how to play video games the right way. This is his PC gaming setup, which he’s currently using to play Elite: Dangerous. Though “play” doesn’t seem to do it justice. He’s projecting onto three panels (displaying the game at 5760 x 1080), an array of touchscreen inputs, voice recognition, head-tracking and some…
By Luke Plunkett Published December 7, 2014 -
Report: The Father Of Video Games, Ralph Baer, Has Passed Away
Some very sad news this evening: Gamasutra reportsthat Ralph Baer, widely regarded as the father of the video game industry, has passed away at the age of 92. A renowned inventor, and holder of over 150 patents, Baer’s most famous work was designing the machine that would become the Magnavox Odyssey, the world’s very first…
By Luke Plunkett Published December 7, 2014 -
Suspected Gas Attack At “Furry” Convention Puts 19 In Hospital
A suspected “intentional” chlorine gas leak at a hotel in Chicago – the venue for Midwest Fufest, a convention for “furries” – has left 19 guests in hospital. The Chicago Tribune reportsthat at around 12:40am this morning, emergency services responded to reports of a “noxious odor” at the hotel, which was leaving attendees complaining of…
By Luke Plunkett Published December 7, 2014 -
This is the first footage of Before, Facepunch’s very cool-looking take on…caveman strategy?
By Luke Plunkett Published December 5, 2014 -
The Gone Home Studio’s New Game Is A Sci-Fi Adventure
The Fullbright Company, developers of Gone Home, showed off their next project at the Game Awards. In a short teaser, we saw a glimpse of the sci-fi-looking Tacoma, which is…well, we don’t really know. That’s what teasers do. They leave us with questions
By Luke Plunkett Published December 5, 2014 -
Metal Gear Online Is…Metal Gear Solid V’sĀ Multiplayer
Well, that answers that. The “Metal Gear Online” project being hypedfor tonight’s Game Awards wasn’t a new game. It’s the name for Metal Gear Solid V’s multiplayer component. There are combat mechs. And also selfies. With puppies. Video below, and screens below that (thanks Zak!)
By Luke Plunkett Published December 5, 2014 -
Culture
She…Watches Over Us All (I’m So Sorry)
Jana Schirmer is a freelance artist from Germany. With a very classical style, her art is simply stunning. Like the perfect mix of classic fantasy art and Antiques Roadshow. (Note that the Overwatch pieces are fan art). You can see more of Jana’s work at her ArtStation page To see the larger pics in all…
By Luke Plunkett Published December 4, 2014 -
Turning Stealth Video Games Into Stealth Board Games
Thibaud de la Touanne spent twenty years working in the video game business, most recently with Ubisoft Montreal. He’s left that behind now, though, and is bringing that experience to board games. He’s designed a game calledV-Commandos, a WW2 game which brings mechanics you’re probably used to in something like X-Com (or, you know, Commandos)…
By Luke Plunkett Published December 4, 2014 -
‘Christopher Walken’ Calls Xbox Support
Picture the scene: Christopher Walken gets home after a long day filming. He kicks back, wants to relax with some Destiny on Xbox One, but can’t. Because he’s been “hacked”. So Walken – or in this case, an excellent impersonator– makes the dreaded call to Xbox Support. It’s better that the lady on the other…
By Luke Plunkett Published December 4, 2014 -
Gaming Mouse Wants To Feel Your Heart Beat (And Your Skin Crawl)
Mionix, makes of finePC gaming mice, are working on something new. And it falls somewhere between a gaming mouse and…Nintendo’s Vitality Sensor. It’s called the NAOS QG, and is intended to be the first entry in a line of peripherals known as “Quantified Gaming”. The idea being that by embedding sensors in the surface of…
By Luke Plunkett Published December 4, 2014