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CultureCosplay
Sherlock Already Knows You’re Into His Cosplay
God, this Sherlock cosplay is so good. It’s a great example of how replicating an expression can make you look as much like your subject as any amount of make-up or prosthetics work. Cosplay is by Myrddin Emry, photo by Silhouette
By Luke Plunkett Published February 17, 2015 -
These Are The Most Popular Amiibo
Nintendo just announced what the best-selling Amiibo are across the world. If you’re wondering why the one you’ve been looking for is toughto get your hands on, this might explain why. There were two charts released: one for the best-selling Amiibo, and one for the Amiibos that have sold the most of their production run.…
By Luke Plunkett Published February 16, 2015 -
CultureCosplay
Princess Mononoke Cosplay Blows The Head Off The God Of Cosplay
Well, not literally. I mean, these are just cosplayers. Hangin’ out, takin’ photos. They’re not really up to extreme acts of deicide. But if they wanted to pick thar up, maybe they could, because they’re so good at the whole cosplay thing that I’m sure they could do anything they put their minds to. What…
By Luke Plunkett Published February 16, 2015 -
CultureCosplay
Cosplay Journalism
Oh dear.
By Luke Plunkett Published February 16, 2015 -
The Iconic Final Fantasy Art Of Tetsuya Nomura
From Final Fantasy VII through to XIII (and Kingdom Hearts in between), one man has stood as a beacon of everything people love — and loathe — about Square Enix. And that man is Tetsuya Nomura. Joining Square over twenty years ago as an artist, Nomura had his first big break designing many of the…
By Luke Plunkett Published February 16, 2015 -
CultureTotal RecallNintendo’s Ballsy Star Wars Knock-Off
Nintendo had a pretty strange relationship with Star Wars in the early years of its video game enterprise. We’ve already seen the weird shit that went down when Star Wars came to the NES, but a 1979 arcade game was even weirder. This is art for Nintendo Space Launcher, one of the company’s earlier arcade…
By Luke Plunkett Published February 16, 2015 -
Space Game Tricks Me Into Enjoying The Boring Stuff
When I first saw Offworld Trading Company, the videos were full of cute little spaceships on an alien planet…and while those things technically feature, this is not really a space strategy game. Despite the fact that the same guy who was lead designer on Civ IV was in charge of OTC’s development, you’re not getting…
By Luke Plunkett Published February 15, 2015 -
Culture
Cyberpunk Diablo & Studio Ghibli’s Star Wars: An Artist’s Impressions
Stormtroopers are comical at the best of times. Turn them into bearded Studio Ghibli sidekicks and they become downright slapstick. And yeah, Diablo is a fantasy series, but close your eyes and try for a second to imagine it as a cyberpunk thing instead, with neon lights, hacking and sweet future motorbikes. These images, and…
By Luke Plunkett Published February 15, 2015 -
Maybe The Laziest RPG You Could Ever Play
Dreeps is an RPG where you do almost nothing. And as terrible as that may seem, I actually kinda like the idea. Designed for iOS, it asks you to simply set an alarm. When you wake up in the morning, a little robot boy in the game will also wake up and start adventuring, all…
By Luke Plunkett Published February 15, 2015 -
Kinect Is Teaching Cops Some Sweet Beatdown Moves
So Microsoft’s Kinect was a video gaming bust. Whatever. It’s still got its uses. Like…helping police work on their “use of force options” against suspects. You know, whether to shout or shoot at a guy. Prepare for unintentionally hilarious police action/acting. Via Attract Mode, the Windows version of the peripheral is being used as part…
By Luke Plunkett Published February 15, 2015 -
CultureCosplay
If you google “Sexy Sonic”, it’s not long until you hit images of Manzi DeYoung. Which is probably more information than you ever thought you needed to know about them, but Motherboard has a neat feature article where they interview Manzi for the story behind the costume (and the concept of “sexy something” cosplay itself).
By Luke Plunkett Published February 15, 2015 -
The Beautiful Hand-Writing And Maps Of The Lord Of The Rings Movies
One of the few things that wasn’t computer-generated in the recent Hobbit movies was all the sweet Middle Earth calligraphy, which was done by the same artist responsible for the most of the books (and maps) of the Lord of the Rings film trilogy. That man is artist Daniel Reeve (via Laughing Squid), who did…
By Luke Plunkett Published February 12, 2015 -
Culture
Killing Machines Can Still Be Pretty
Mech pilots of the future, remember: you don’t always need to drape your killing machines in drab, depressing paint schemes. Don’t be afraid to splash a little colour around! If you’re worried about attracting the enemy’s eye, remember: this is the future! It’s all about radar and targeting computers. So if you want a candy-cane-coloured…
By Luke Plunkett Published February 12, 2015 -
Remember, GTA V NPCs Are People Too
It can be easy to forget when you spend most of your time treating them as obstacles and target practice, but the NPCs of Grand Theft Auto V are people too. They’ve got their own lives to live, their own conversations to have, their own problems to solve. This great video by Incredible91852 and FishyDizzle…
By Luke Plunkett Published February 12, 2015 -
How To Find Waldo, Every Time
Waldo (or, in other parts of the world, Wally) is a tough guy to find. Even with those glasses and that stupid hat, he’s always lurking, hiding, just out of sight. Or, he was, until science kicked his door down and found a way to find him real quick and easy. Michigan State computer science…
By Luke Plunkett Published February 12, 2015 -
nope nope nope nope nope nope fuck this game nope nope nope.
By Luke Plunkett Published February 11, 2015 -
Culture
The Glorious Age Of Sail
Juhani Jokinen is a Finnish concept artist who currently works at Ubisoft. The most recent game he worked on that you might have played is last year’s Trials Fusion. You can see more of Juhani’s workat his personal site To see the larger pics in all their glory (or, if they’re big enough, so you…
By Luke Plunkett Published February 11, 2015