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Hackers Aside, Call of Duty: World at War Is Still Gruesome Fun
It’s been nearly ten years since the release of Call of Duty: World at War, the last game in the series to dip into World War II before last year’s revival. With a ridiculous amount of hours logged on Call of Duty: WWII, I decided to revisit it recently, using Xbox One’s backward compatibility. It…
By S.E. Doster -
The More I Play Call of Duty: WWII Zombies, The Less I Like It
I enjoyed Call of Duty: WWII’s Zombies mode when it launched. But now, having dumped over a dozen hours into it, I’m feeling differently. I originallypraised Sledgehammer Games for its scary and gory take on Zombies. There was something really satisfying about returning to the World War II setting with Nazi zombies, ripe for the…
By S.E. Doster -
Call of Duty: WWII Sure Is Looking Festive These Days
Christmas came early to Call of Duty: WWII. Activision launched the Winter Siege event on December 8, letting soldiers toss around snow globes and enjoy a little holiday R&R. The event brought new content and festive décor to the Headquarters, Call of Duty: WWII’s social space. Lights are strung all around, and constant snow flurries…
By S.E. Doster -
Call of Duty: WWII‘s Ranked Mode Lets Everyone Play With Pro Rules
Call of Duty: WWII’s new Ranked Play mode lets anyone play like the pros, as long as you don’t mind being a lone wolf. Ranked Play, which launched on December 1 for PlayStation 4 and Xbox One, follows the esports guidelines used for Call of Duty World League: 4-versus-4 matches in the Search and Destroy,…
By S.E. Doster -
Call of Duty: WWII‘s Nine Multiplayer Maps Aren’t Nearly Enough
Call of Duty: WWII is a fantastic return to the historic WWII era, if you don’t mind playing your favorite game modes on only nine maps. As I continue to play the game, I am starting to mind. The guns and action of WWII’s multiplayer feel much better after a few patches to improve connection…
By S.E. Doster -
Ghost Recon PvP Gets The Update It Sorely Needed
This week, Ubisoft gave Wildlands’ Ghost War mode a much-needed update, detailed the future of PvP, and doled out a harsh penalty for quitters. Ghost Recon: Wildlands’ free Ghost War PvP mode arrived in October as a promising tactical multiplayer experience hindered by long load times, ridiculous glitches, and lack of hype. The November 15…
By S.E. Doster -
After Two Patches, Call of Duty: WWII Is Still A Mess
Call of Duty: WWII’s release on November 3 marked a welcome return from outer space and back to classic historical warfare, but the joy of returning to the trenches has been marred by a boatload of issues. At launch, the game had constant server issues that took the game offline at various times and across…
By S.E. Doster -
There’s A Big Secret In Call of Duty: WWII‘s Zombies Tutorial
Secrets lurk everywhere in the Zombies mode of any given Call of Duty, and the recently-released WWII is no exception. If you’ve been screaming and struggling to survive The Final Reich, you may not have realized the prologue contains a secret room, or that there are six more playable characters to unlock. A secret ‘mystery…
By S.E. Doster -
ReviewsMultiplatform
Call of Duty: WWII: The Kotaku Review
Call of Duty has recently gotten lost in a future of jetpack boosting, robots, and wacky laser guns, leaving the franchise feeling almost unrecognizable. Sledgehammer Games’ latest entry in the long-running war shooter series, Call of Duty: WWII, sends the game back to basic training in more ways than just a simple rewinding of time.…
By S.E. Doster -
Call Of Duty: WWII‘s HQ Lets You Socialize, Duel, And… Play Pitfall
I was skeptical about Headquarters before I got my copy of Call of Duty: WWII, but after spending some time in the new social space, it seems like a well-thought out place to kill some time, get some loot, and play some Atari 2600. With today’s release of the latest Call of Duty, developer Sledgehammer…
By S.E. Doster -
Call of Duty: Infinite Warfare, One Year Later
It’s been rough journey through space for Call of Duty: Infinite Warfare. After a reveal trailer that became the most-disliked video in YouTube history, it started to seem like the shooter series’ push into outer space was a push too far. Activision eventually called it “the wrong game at the wrong moment.” One year later,…
By S.E. Doster -
Wildlands PvP Patch Fixes Overpowered Thermal Tactics, Other Issues Remain
Since launch on October 10, players of Ghost Recon: Wildlands’ free PvP mode, Ghost War, have been struggling with issues of invisibility and over-powered thermal vision. Ubisoft addressed some of these complaints in a recent patch, but some frustrating issues remain. Thermal camping in a bush is now a thing of the past, thankfully. The…
By S.E. Doster -
Wildlands‘ Creepy Devil Statues Come From Real Bolivian Silver Mines
Like a lot of the Easter eggs in Ghost Recon: Wildlands, the latest—about devil statues set deep into silver mines—comes from real life. Wildlands is a tactical, third-person shooter that sends you deep into the Bolivian jungle to dismantle a powerful drug cartel. And at launch, I wrongly assumed Wildlands was just a collection of…
By S.E. Doster -
Ghost War PvP Mode Is A Great Reason To Go Back To Ghost Recon: Wildlands
It’s taken Ubisoft seven months to add PvP to Ghost Recon: Wildlands. The new mode officially went live on Tuesday. It provides a great tactical experience, though it could use some fine-tuning.. The new PvP mode is called Ghost War and is a free update for anyone who owns the game. It plays out as…
By S.E. Doster -
Deadly Squishy Fingers Return To Call of Duty This Week
Gesture Warfare, the mode in which players kill each other with in-game gestures like smushing players with their fingers or zapping them from a distance by throwing up a finger gun, is returning to Call of Duty: Infinite Warfare through October 12. It’s all part of this month’s ongoing event, Halloween Scream. If you prefer…
By S.E. Doster -
‘Bugged’ Beta Menu Shows Return Of Uplink Mode For Call of Duty: WWII, Player Says
A Call of Duty: WWII player says he found a glitched menu in the game’s beta with images that appear to show a modified version of the Uplink game mode, meaning that Sledgehammer could be working to keep its “jetpack basketball” mode alive even when the game is set in the early 1940s. WWII is…
By S.E. Doster -
New Call of Duty Mode Let Players Squash Enemies With Their Fingers
I was skeptical this past weekend when I saw ‘Gesture Warfare’ listed in the featured playlist on Infinite Warfare. Killing players with the finger gun? A flick of the wrist? It all sounded completely ridiculous, but then I remembered how much I enjoy Modern Warfare Remastered’s hide-n-seek ‘Prop Hunt’ mode. I literally play as trash…
By S.E. Doster -
Ghost Recon Wildlands’ PvP Beta Is Tactically Interesting, And You Don’t Even Need The Game
The new PvP mode for Ghost Recon Wildlands’ feels well balanced and has the promise of being a tactical shooter worthy of the Tom Clancy branding. That’s my initial take, having sampled the new beta that everyone can play this weekend, even if they don’t own Wildlands The 4v4 tactical team deathmatch is available to…
By S.E. Doster -
Infinite Warfare’s Final Zombies Map Is Both Nostalgic And Infuriating
The Beast From Beyond zombies map that closes out Call of Duty Infinite Warfare’s run of map packs reintroduces players to the alien Cryptids from the Extinction mode in 2013’s Call of Duty: Ghosts. That’s cool, but it does so in a way that makes even the early rounds of the map hard to enjoy.…
By S.E. Doster -
Ghost Recon: Wildlands PvP Mode Finally Gets Open Beta Next Week
Ghost Recon: Wildlands’ PVP mode is called “Ghost War,” and will enter into an open beta that anyone can play, even if they don’t own the game, starting on September 21, Ubisoft said today. Ghost War will allow players will choose from a list of classes designed for one of three specific categories—Assault, Marksman, or…
By S.E. Doster