Kirk Hamilton's posts

kirkhamilton
Kirk Hamilton
kirkhamilton
Kotaku Editor-at-Large

Year-end podcast alert: Kotaku’s Stephen Totilo and Evan Narcisse (along with perma-Kotaku-friend Tina Amini) guested on the star-studded Game Of The Year episode of Chris Suellentrop’s “Shall We Play A Game” podcast. Listen here. Read more

Just Cause 3 is getting a new patch this week. The 1.02 patch is live on Steam, and should be appearing on consoles over the next few days. According to Avalanche’s patch notes, this update is focused more on improving load times than on overall performance, but is “part of a much larger plan to optimize and improve Read more

Shouldn’t that be cleverer? Oh, I’m probably overthinking it. I’m playing more Dying Light this weekend, because it’s fun and I never finished. How about you? Anything new going? Sound off below. Read more

Now playing

Dying Light’s The Following DLC continues to look promising. It’ll be interesting to see if the game can retain its signature flow without the verticality of the city of Harran, but those dune buggies sure do seem nifty.

Destiny’s weekend vendor Xur is selling the fusion rifle Telesto. If you’re wondering if you should buy it: Yes, yes you should. Read more

Destiny’s first raid “challenge” went live today. It’s in the Warpriest fight near the start of the King’s Fall raid. I won’t explain how to do it here, in case you want to figure it out for yourself, but it sounds pretty straightforward. I haven’t had time to try it yet—if you finished it, what’d you get? Read more

Destiny’s weapon balance is getting another bunch of tweaks. Over at the Bungie blog, they’ve laid out a bunch of changes coming in the December update. Notable: Pulse rifle nerf, auto rifle buff, LitC sniper nerf (yay), small hand cannon buff, substantial shotgun nerf. In the regular Bungie weekly update, they also Read more