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A Heart-Monitoring Horror Game That Gets Tougher As You Get Scared
Horror games can be scary enough on their own—do we really need one that measures our heart rate and gets harder as we get more scared? Maybe we do. Maybe. We. Do. That’s the concept behind Nevermind, a game that’s already garnered a bunch of positive buzz due to its intriguing prototype and is now…
By Kirk Hamilton Published February 6, 2014 -
The Xbox 360 version of Titanfall has gotten a slight delay. The Xbox One and PC versions will still be out in North America on March 11, but the Xbox 360 release has been pushed to March 25 to give developer Bluepoint “time to put the finishing touches on the game,” according to publisher EA
By Kirk Hamilton Published February 6, 2014 -
The Best New Way To Play “F**K, Marry, Kill”
Who would Twitter like to bone: Catherine Zeta-Jones, Javier Bardem, or Franklin D. Roosevelt? Finally we can know for sure.* If you’ve ever been on a road trip with your friends, chances are you’ve played Fuck, Marry, Kill: The Decision-Making Game Of Extremes™. Thanks to some clever programming and a new Twitter bot, now you…
By Kirk Hamilton Published February 6, 2014 -
The Game That Lets You Solve Puzzles Inside A Giant Synthesizer
That really is the best way to describe FRACT OSC, an upcoming indie puzzle game from Phosfiend. But what does that really mean? The video above gives a good sense of how the game will work. I last wrote aboutFRACT nearly two years ago—the game’s been in development longer than its makers had initially thought…
By Kirk Hamilton Published February 5, 2014 -
Reviews
The Wolf Among Us‘s Dark Second Chapter Remains Faintly Unsatisfying
Fairy tale characters sure are into some weird stuff. That’s the moral of Telltale’s The Wolf Among Us, an adventure game series based on Bill Willingham’s decidedly R-rated Fables comics. The game returns this week with the second episode in its five-episode first season. What do the shocking events at the end of episode one…
By Kirk Hamilton Published February 5, 2014 -
If Only The Phantom Menace‘s Galactic Senators Weren’t Incompetent
For all their posturing and pronouncements and cool floating podiums, it sure can be hard to take Star Wars‘ Galactic Senate seriously. The latest video from How It Should Have Ended tackles The Phantom Menace, and scores some fair—if fairly easy—points. Is the horse dead? Yeah, probably. Is it still worth kicking it around from…
By Kirk Hamilton Published February 4, 2014 -
Your PC Must Be This Tall To Play Titanfall: Today Respawn’s Vince Zampella tweeted the minimum PC specs for the game: 64-bit Windows 7/8/8.1, AMD Athlon X2 2.8GHz or Intel Core 2 Duo 2.4GHz processor, 4GB RAM, Radeon HD 4770 or GeForce 8800GT GPU with 512MB VRAM.
By Kirk Hamilton Published February 4, 2014 -
Four Reasons To Love Bravely Default
Four heroes. Four special moves. Four musical anthems that play during those special moves. 1. Tiz’s Theme – “You Are My Hope” Genre: Celtic Disco Solo Instrument: Penny Whistle Adjective: “Driving” 2. Agnès’ Theme – “Wind’s Direction” Genre: Magical Waltz Solo Instrument: Violin Adjective: “Sparkly” 3. Ringabel’s Theme – “Love’s Vagrant” Genre: Vaguely Argentine Solo…
By Kirk Hamilton Published February 4, 2014 -
Guy Steals $334K In Video Game, Earns $316 In Real World
Last week, indie game-maker Jason Rohrer launched a clever promotional campaign for his new game The Castle Doctrine in which he promised to give out real cash prizes to players depending on how much money they could steal in the game. Today, Rohrer has announced the results of the competition. The top player stole $333,952…
By Kirk Hamilton Published February 3, 2014 -
Attention XCOM Fans: Check out this very cool PC Gamer breakdown of Zemalf’s incredible impossible-difficulty Ironman run in XCOM: Enemy Within. The guy made it through the entire game on its highest difficulty with no saves and zero casualties of any sort. Zero.
By Kirk Hamilton Published January 31, 2014 -
The First And Only English-Language Review Of Super Mario Bros.
These days it can feel like half the internet is made up of video game reviews. That wasn’t always the case—after the video-game crash of the 1980s, there were so few video game publications that one of the most important games of all time was barely reviewed at all. In the video above, cat-owning video-game…
By Kirk Hamilton Published January 29, 2014 -
Dark Souls’ PC Version, Fixed Up And Looking Fine
Dark Souls is a beautiful game in more ways than one. It’s a terrific feat of design, for starters. But it’s also just lovely to look at, if you can relax for five seconds and take in the view. From Software’s masterpiece is the latest project of Duncan Harris, Dead End Thrills maestro and noted…
By Kirk Hamilton Published January 28, 2014 -
The sub-boss battle music from Bravely Default: Flying Fairy is some of the most hilariously over-the-top JRPG battle music I’ve ever heard. From 1:50 to the loop-around, it’s… it’s like composer Revo built a giant robot out of DragonForce members, gave it a Red Bull and told it to perform three lead guitar parts at…
By Kirk Hamilton Published January 28, 2014 -
Tomb Raider: Definitive Edition is out today for Xbox One and PS4. It’s the best-looking version of the game, particularly on PS4. It’s also pretty much the same (good) game that came out last year—the included DLC doesn’t really add much and the non-cosmetic next-gen features are mostly gimmicky and/or annoying. That said, if you…
By Kirk Hamilton Published January 28, 2014 -
One Next-Gen Voice Command I Can Do Without
I can understand why game developers working on next-gen games might be psyched to play around with voice commands. They represent an interesting and relatively new way to let players interact with games. But there’s at least one next-gen voice command I can happily do without. Every Xbox One owner (and every PS4 owner with…
By Kirk Hamilton Published January 27, 2014 -
Tomb Raider On PS4 vs. Xbox One: An In-Depth Look
When I wrote up my own impressions of the next-gen version of Tomb Raider, I hoped I’d soon see Eurogamer‘s Digital Foundry doing their trademark deep-dive into the technical underpinnings of both the Xbox One and PS4 versions of the game. And here we go Today, they’ve published their first look at the next-gen versions,…
By Kirk Hamilton Published January 27, 2014 -
Tomb Raider On PS4 Is More ‘Definitive’ Than On Xbox One
And both versions look better than the PC version. For the most part, I really liked last year’s reboot ofTomb Raider. As time has gone on, my feelings about it have only increased, both for the stuff I liked—A main character with a real arc! Nods to my favorite horror movie! A sick bow!—and the…
By Kirk Hamilton Published January 24, 2014