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Helldivers Bug Erases Progress If Your PS4 Controller Dies. Seriously.
Here’s a shitty bug for ya: A fair number of players are reporting that they’ve lost all their progress in the new PlayStation game Helldivers after their controller died while they were playing. Apparently, if you’re playing the game and your controller runs out of juice, the game spawns in a level 1 character when…
By Kirk Hamilton Published March 9, 2015 -
Culture
What Are You Playing This March?
March! March, you apes! You wanna live forever? Yes, it’s March, which means it’s basically spring. Daylight savings is about to give us longer days, the weather is getting warmer, and there are a lot of really good new (and old) video games to play. For my part, I’m mostly playing Metroid Prime, and for…
By Kirk Hamilton Published March 6, 2015 -
Tour The PAX East Monster Hunter Caravan
This weekend at PAX East in Boston, convention goers can visit a Monster Hunter caravan… or at least, a pretty decent recreation. The caravan was created in partnership with iam8bit, and has some pretty great props. Stephen Totilo stopped by on his tour of the PAX show floor and snapped some pictures.; I’m still too…
By Kirk Hamilton Published March 6, 2015 -
The 10 Best Things About Building A New Gaming PC
Building a gaming PC can be time-consuming and stressful. There are a thousand things that could go wrong, and any one of them could wind up costing hundreds of dollars. And yet we do it anyway. Why? Because building PCs is totally awesome. Last summer, I finished building and fine-tuning a new gaming PC. It…
By Kirk Hamilton Published March 5, 2015 -
Alien: Isolation Sure Looks Less Scary In Third-Person
One of the coolest things about Alien: Isolation was how thoroughly it put players into the quaking space-boots of its protagonist Amanda Ripley. There was a button for re-focusing her eyes! Today at GDC, Creative Assembly’s Alistair Hope demonstrated an earlier version of the game that was a more traditional third-person survival horror game. Destructoid…
By Kirk Hamilton Published March 4, 2015 -
Up Close With Valve’s Newest Steam Controller
Today at GDC, Stephen got to mess around with Valve’s newest Steam Controller model. Check it out: Stephen also snapped this pic at Valve’s booth, which gives a couple of bullet-points about the controller: Some people are bagging on the thumbstick, but I dunno… I haven’t used this thing, but it actually looks kind of…
By Kirk Hamilton Published March 4, 2015 -
CultureWhat’s Your Monster Hunter Weapon Of Choice?
Okay, it happened. I’m hooked on Monster Hunter. I’ve held off diving into the series for years now, but the latest game, Monster Hunter 4 Ultimate on 3DS, has got me. We just added it to our list of The Best Games for 3DS, and it earned its spot. This game is great. I’ve been…
By Kirk Hamilton Published March 4, 2015 -
Helldivers Has Some Great Achievements
Yeah, I know, they’re called trophies on PlayStation. Achievements, trophies… whatever you want to call them, Helldivers has some of the funniest I’ve seen in a while. Take the one in the gif up top, called “Dancing Queen.” Every time I’m playing with someone new, I stop everything on the bridge and tell them to…
By Kirk Hamilton Published March 4, 2015 -
Helldivers Is Like A Video Game Version Of Starship Troopers
Until last weekend, Helldivers was totally off my radar. Then my boss Stephen texted me on Sunday saying we should team up and play it. It was good, he said. It was like a tactical, sci-fi Diablo, he said. My interest was piqued. I fired up my PS4 and we played for a few hours,…
By Kirk Hamilton Published March 3, 2015 -
The Sad Story Behind A Dead PC Game That Can’t Come Back
The latest attempt to re-release the beloved PC series No One Lives Forever is dead in the water. The saddest part? It could have been rescued, if not for the apathy of big corporations. For years, it’s been impossible to buy No One Lives Forever or its sequel through popular online services like Steam, Humble,…
By Kirk Hamilton Published February 27, 2015 -
Culture
Show Us Your Horrible Mess Of Video Game Cables
Electronic gadgets are cool. Knotted, tangled cables are not. Yet rarely will you find the one without t’other. Maybe you’ve done a good job of hiding your cable mess. But it’s still there, slumbering in the dark, flexing slowly of its own volition, using the long weeks and months to turn in on itself until…
By Kirk Hamilton Published February 23, 2015 -
Reviews
The Order: 1886: The Kotaku Review
Do you like movies? Do you like video games? If you answered “yes” to either of those questions, you should probably skip The Order: 1886 The PlayStation 4’s newest action game is a dull and lumbering thing. It’s a brief, drab adventure starring a group of characters who all seem to dislike their lives and…
By Kirk Hamilton Published February 19, 2015 -
Culture
What Books Are You Reading These Days?
Here at Kotaku, we don’t just play video games all day and night. Sometimes, we read. Sometimes we even read books! Wild, I know. I’ve read a few good books lately, and wanted to check in to see what you all have been reading. For my part, I recently finished Ann Leckie’s Ancillary Justice, which…
By Kirk Hamilton Published February 18, 2015 -
A Chronicle Of Buggy, Broken Telltale Games, 2012-2015
It is a truth universally acknowledged, but little examined, that Telltale’s games have issues. The studio rose to prominence with 2012’s Game of the Year-worthy The Walking Dead adventure game. Since then, their games, wonderful in many ways as they may be, have been accompanied by an undercurrent of fan anger. Each subsequent notch in…
By Kirk Hamilton Published February 16, 2015 -
Good Job With The Graffiti, Dying Light
Video games have got a graffiti problem. So much video-game graffiti is dumb, unrealistic, or hamfisted. Considering that I’ve gone out of my way to criticize games that get graffiti wrong, it seemed worth taking the time to high-five a game that gets it right. Dying Light developer Techland could’ve very easily screwed up the…
By Kirk Hamilton Published February 13, 2015 -
Five Months In, Hardcore Destiny Players Are Hitting A Wall
A couple of weeks ago, my regular Destiny crew stopped playing. It wasn’t some big announced event, or something we had planned. Our loss of momentum started with a confluence of other, smaller occurrences. We took a few days off, then a few more. Then we weren’t playing at all. Once or twice, I’d be…
By Kirk Hamilton Published February 10, 2015