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This Is Exactly How Google’s Glasses Will Go Wrong
It’s hard not to be at least a little wary of Google’s cool new augmented-reality glasses prototype. I get distracted enough by my phone walking down the street as it is, and voice recognition on my Droid is more than a bit dodgy. Would blasting all that into my line of sight really help? Internet…
By Kirk Hamilton Published April 5, 2012 -
You Can Call Me Fletch
Aloha Kotaku and welcome to the mid-week open thread. It’s all downhill from here! Gathered from around the web are a bunch of things that you may or may not want to read and/or talk about. Up to you! This Samantha Brick thing has gotten firey – I liked this take on it. Whatever happened…
By Kirk Hamilton Published April 4, 2012 -
Now These Here Are Some Rockin’ Mass Effect Leggings
Chicagoan Alexandra Threw has posted the above Mass Effect-inspired N7 Leggings to Etsy, where you can buy a pair for $75. As video-game themed leggings go, these are pretty damned cool. I wonder if Threw could get an endorsement from the Commander. “I’m Commander Shepard, and these are my favorite leggings on Etsy. Wait, what’s…
By Kirk Hamilton Published April 4, 2012 -
Stealthy Divorcés and Killer Astronaut Bears: Some Peter Molydeux Game Highlights
Since writing it up on Monday, many more games have been added to the full list of playable prototypes from the goofy, high-energy Peter Molydeux game jam. I haven’t had time to play even a fraction of the nearly 300 game prototypes available for download, but I have had a chance to play some of…
By Kirk Hamilton Published April 4, 2012 -
Machinarium Follow-Up Botanicula Gets Release Date, Looks Adorable
Man, I want to play Botanicula. Amanita Design won me over forever with their splendid adventure game Machinarium, and I’ve been looking forward to its follow-up Botanicula ever since I first heard about it. Today, Amanita announced that Botanicula will be released for Windows, Mac and Linux on April 19th. No word on an iOS…
By Kirk Hamilton Published April 4, 2012 -
The Spooky-Smart Platformer Closure Is All About Shadowplay
Lots of indie platformers these days are basically Mario with a twist. The quality of the game, then, relies hugely on that twist. Braid was an incredible game because the time-manipulating twist so fundamentally changed the template set forward by Super Mario Bros. that it became its own whole thing. Closure is a new downloadable…
By Kirk Hamilton Published April 4, 2012 -
Sonic‘s Co-Creator Joins Nintendo
Well this is a line-crossing worth taking note of. Gamasutra reports that Hirokazu Yasuhara, co-creator of Sonic the Hedgehog, has taken a job at Nintendo. Because it’s never the wrong time for a Ghostbusters quote: Dogs and cats! Living together! Mass hysteria! Yasuhara has joined Nintendo’s Software Technology devision, an American-based second-party developer that has…
By Kirk Hamilton Published April 4, 2012 -
Harmonix’s Newest Rock Band Ditches Plastic Instruments Without Ditching Fun
In attics and closets around the world, plastic drum sets are gathering dust. Battery acid leaks into the casings of countless replica Stratocasters long since pulled from under the coffee table and placed in the closet under the stairs. A lot of people don’t really play Rock Band anymore. The game hasn’t gotten any less…
By Kirk Hamilton Published April 4, 2012 -
I’ve Tried To Educate Your Childish Heart
Aah, The Cardigans. I’m sensing a theme with this week’s open threads. Anyhow. Hello, Kotaku! Welcome to the Tuesday open thread. Lots of stuff to talk about tonight, so I’ll get out of your way and let you at some random stuff you may wish to discuss. An old, but very funny review of Sex…
By Kirk Hamilton Published April 3, 2012 -
I Am Alive, Wheels of Destruction New This Week on the PlayStation Store
This week, Ubisoft Shanghai’s I Am Alive finally comes to the PlayStation 3, which is cool. I liked that game, as did Tina in her review—it’s its own thing, and worthy of your time. The scads of Mortal Kombat DLC characters are all on sale, so if you’re still playing that game (like I am),…
By Kirk Hamilton Published April 3, 2012 -
Here’s How You’ll Operate Steel Battalion‘s Kinect-Powered Tanks
After I played Steel Battalion: Heavy Armor last month at Microsoft’s spring showcase, I called it the hardest-core Kinect game yet This tutorial video gives a sense of why that is, demonstrating all of the various moves available to players inside the cockpit of their vertical tank mech, or “VT.” By combining the Xbox 360…
By Kirk Hamilton Published April 3, 2012 -
Ghost Recon: Future Soldier Comes to PC on June 12th
Future Soldier, Ubisoft’s new entry in the Ghost Recon franchise, will be released for the PC on June 12th. The game will require a one-time online activation, but won’t require an internet connection to play.
By Kirk Hamilton Published April 3, 2012 -
Why You Cried While Playing Journey
People have a hard time talking on the internet about crying. Crying is a vulnerable enough act on its own that taking the time to write about it just seems over the top! When we talk about games like Journey, we usually talk about how “the room got dusty,” or we “got something in our…
By Kirk Hamilton Published April 3, 2012 -
Katniss Everbean, The Beanie Baby Who Was On Fire
Hello there, Kotaku! Welcome to another week of open threading. I hope you had as relaxing a weekend as I did. Here, gathered from the corners of the internet, are some things to delight and entertain you. Seems like there were a lot of good trailers released today. The Onion has launched a gaming-centric website…
By Kirk Hamilton Published April 2, 2012 -
This Skyrim Tower-Defense Mod Looks Surprisingly Great
I’ve been having a lot of fun with Skyrim mods lately, from subtle graphical enhancements to complete texture and gameplay overhauls. But as much as, say, the “Warzones” mod changes the shape of the game, the upcoming “Ultimate Tower Defense Mod” looks like an even more radical overhaul. In it, players will be tasked with…
By Kirk Hamilton Published April 2, 2012 -
Why Mass Effect 2 Was My Favorite Mass Effect
When all is said and done, I’d say that Mass Effect 2 wound up being my favorite of the three Mass Effect games. It wasn’t so much the story, the characters, or the gameplay that put it over the top—it was the TV show-like structure. More than the games that preceded and followed it, Mass…
By Kirk Hamilton Published April 2, 2012 -
Hey, They Got Splinter Cell In My Justified!
You guys watch Justfied, right? You should. It’s an awesome show. I was catching up on last week’s episode when I heard a familiar voice—a gun thug from Detroit showed up to menace the series’ hero, Raylan Givens. The minute he opened his mouth, I thought, “Hey! I know that voice. That’s Sam Fisher!” In…
By Kirk Hamilton Published April 2, 2012 -
Play More Than 200 Ridiculous Peter Molydeux Games Right Now
Ever wanted to play a video game where you and seven friends control the legs of an octopus? How about where you play as a pigeon and fly from building to building, convincing businessmen not to jump to their deaths? How about a game where the “pause” button is your only weapon? Thanks to last…
By Kirk Hamilton Published April 2, 2012 -
CultureTotal Recall
Fact-Checking Alan Wake’s Writer Cred
I’ve only played a bit of Remedy’s newest downloadable Alan Wake game—though Evan Narcisse liked it a lot, and I like what I’ve played, too. But then, I have something of a soft spot for Alan, for some reason. The original game sticks with me more than I thought it would; it’s the sort of…
By Kirk Hamilton Published March 31, 2012