Last week, Undertale designer Toby Fox released a free new game called Deltarune, and you may be wondering if it’s worth your time. Well, yes. Yes it is. If you enjoyed Undertale even a tiny bit, you should really go play Deltarune ASAP. It’s not clear whether Deltarune is a prequel, a sequel, or an alternate…
Why is the PlayStation Classic such a bummer? This week on Kotaku Splitscreen, we discuss that question and much more. First, Kirk and I break down the news of the week on the PlayStation Classic’s dismal list of games, that hilarious Fallout 76 beta bug, and the new game from the creator of Undertale Then…
If you were hoping for Diablo 4, you’re going to have to wait a while longer. The next Diablo game is Diablo Immortal, announced today at BlizzCon, and it’s a phone game that Blizzard says is “coming soon.” Set during the twenty years between Diablo II and Diablo III, Diablo Immortal will tell stories about Tyrael,…
The British website TrustedReviews today pulled an article, apologized to publisher Take-Two Games, and said it was donating 1 million pounds ($1.3 million) to charity after publishing leaked information about Red Dead Redemption 2 in February of this year. It’s a radical move that raises serious questions about editorial independence and legal threats against the…
Is Deltarune a prequel to Undertale? A sequel? A prototype demo to garner feedback for the sequel? We won’t know until we play through the whole thing, but the new game from Undertale designer Toby Fox promises to be just as bizarre and trippy as the last one. (Plus, it’s an anagram.) After teasing a…
Buried in a Nintendo financial document today is news that Dragon Quest Builders 2, a sequel to the fantastic action-crafting-RPG, will come to the United States and Europe next year for the Switch. This one’s got multiplayer, too.
Sony today released the full list of 20 games that will be on its miniature PlayStation Classic, and while there are some nice ones on there (Metal Gear Solid, Wild Arms), there are also some baffling decisions. No Tomb Raider, no Crash, and… no Suikoden II Here’s the full list: Battle Arena Toshinden Cool Boarders…
Today on Kotaku Splitscreen we’re talking about crunch, a complicated issue that affects us all in a lot of ways. Work-life balance can be a tricky thing for many people working in all sorts of fields, including video games. Kirk has spent the past week doing nothing but playing Red Dead Redemption 2 for his…
When you’ve been reporting on a subject for a long time, you can feel when the winds are beginning to shift, and in 2018 it’s started to feel like game studios are actually having serious conversations about crunch. This week alone we have significant examples from two of the biggest publishers around. Crunch, or extended,…
In the final year of development on Red Dead Redemption 2, the upcoming Western game, the top directors decided to add black bars to the top and bottom of every non-interactive cutscene in hopes of making those scenes feel more cinematic, like an old-school cowboy film. Everyone agreed it was the right creative move, but…
Last night, Red Dead Redemption developer Rockstar Games lifted its social media policies, telling employees they were no longer banned from speaking about their work experiences on Twitter and Facebook. The move has led to a number of current staff sharing mostly positive stories from their time at the massive game company. “First off, this…
It’s long been an open secret in the video game industry that the prestigious developer Rockstar embraces overtime, and a new quote from company co-founder Dan Houser about Red Dead Redemption 2 caused controversy this morning by suggesting that it took 100-hour weeks to make. In a new elaboration to Kotaku, however, Houser said the quote…
If you’re looking for a lengthy, complicated, nuanced conversation about microtransactions in video games—and why they trigger so much rage—then you sure have come to the right place. That’s what this week’s Kotaku Splitscreen is all about. First, Kirk and I briefly talk about our love for Ubisoft’s Assassin’s Creed Odyssey, a big, beautiful game…
Last week, we told you that game developers were preparing for PlayStation Network name changes to arrive. Now, the news is official, with Sony announcing this morning that users will be able to change their old PSN IDs starting in early 2019. Thefirst change will be free, Sony says, and subsequent changes will cost $10…
Microsoft is finalizing a deal to acquire the independent development studio Obsidian Entertainment, according to three people briefed on the negotiations. We don’t know if ink is on paper yet, and plenty of major acquisition deals have fallen apart in the final hours, but those close to the companies believe it is all but done.…
One of the things I love about Assassin’s Creed Odyssey, a game full of things to love, is this: You can’t die from fall damage. No matter what. From the start of the game, your main character (Kassandra, or Alexios if you’re basic) will take reduced damage from leaping off mountains or buildings, no matter…
There’s something a little funky about playing a game like Assassin’s Creed Odyssey in your internet browser. It almost feels obscene, like you’re getting away with something that shouldn’t be legal. Google’s Project Stream might have some obstacles on the way to global dominance, but it’s still pretty damn impressive. Project Stream, which allows users…
Today, Microsoft announced its plans to enter the world of video game streaming with Project xCloud, an ambitious service with a silly title that promises to allow the streaming of Xbox One games across computers, phones, and tablets. Microsoft says it’s currently testing out Project xCloud and plans to open up tests to the public…
When Insomniac releases a sequel to this year’s smash hit Spider-Man for PS4, don’t you think Mary Jane should get some journalism gameplay? This week on Kotaku Splitscreen, we discuss. I’m back from my honeymoon and there’s lots to discuss, starting with our first impressions of the new open-world game Assassin’s Creed Odyssey. Then, Kirk…
As PlayStation users across the world wonder whether they’ll ever get to change their names from (or to) xx_gokusephiroth420_xx, the option now seems closer than ever. Developers of multiplayer games tell Kotaku that they’re preparing for PlayStation Network name changes to finally come soon. Three people at three different game studios, speaking anonymously because they…
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