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Bungie’s Hiring And Here’s How They’ll Own You
Bungie producer Allen Murray won’t say a word about how the studio’s new project is going — but he will tell you how they’re getting it done. Murray first joined the team at the tail end of Halo 2‘s development. He described it as a “big disaster.” Everyone who’s ever worked in production knows that…
By AJ Glasser -
GDC Panel: Fulfilling the Massively-Single Player Promise – How’d We Do?
Forget Metacritic scores – the real test of Spore’s popularity is how many people show up to their talk when Suda 51 is on a panel across the hall at the same time. Doesn’t help that he has a new game coming out, while Spore launched last year. Still, the online community for the game…
By AJ Glasser -
Yosuke Hayashi Mans Up, Moves Out Of Itagaki’s Shadow
Tecmo’s redundant announcement of Ninja Gaiden Σ 2 was more than just a chance to talk about online co-op; it was Producer Yosuke Hayashi‘s chance to come out of his ex-boss’s shadow. Tomonobu Itagaki has always been critical of Sigma. He even said that a Ninja Gaiden II Sigma version would be a “loss of…
By AJ Glasser -
Sigma 2 To Have Online Co-op
Ninja Gaiden Σ 2 is the industry’s worst-kept secret since Star Craft II, but it looks like Tecmo held back one or two choice tid-bits for their big GDC “secret game” announcement. The big ticket item is that Sigma 2 will feature online co-op over PlayStation Network. Gamers can pick from Ryu, Ayane or Ninja…
By AJ Glasser -
GDC Panel: Behind The Scenes of Guitar Hero Mobile
JJ Lechleiter, Senior Product Manager on all three Guitar Hero Mobile titles explains why his games are like the only two cell phone ports that don’t suck. For those of you that have never played Guitar Hero III Mobile, Guitar Hero III: Backstage Pass Mobile or Guitar Hero World Tour Mobile, it might come as…
By AJ Glasser -
EA’s Big New Mobile Game Is… Scrabble? Again?
EA Mobile plans to announce a slew of new games for the iPhone at their summit this morning; among them Tiger Woods, Need for Speed, Wolfenstein RPG and Star Trek. But when I arrived at the EA Mobile hands-on session, the only game they had to show me was Scrabble. Which came out like a…
By AJ Glasser -
“Quality is Largely Irrelevant For iPhone Games”
Three seasoned iPhone developers shared the secrets of their success with other would-be indie developers eying the iPhone as an indie platform. The catch? There are no secrets. Adam Saltsman, co-creator of Wurdle, and the duo behind Fieldrunners — Sergei Gourski and Jamie Goch — each took a little time to share how their respective…
By AJ Glasser -
EA Mobile’s Lessons Learned on iPhone: “Keep It Simple, Keep It Sexy”
EA Mobile Associate Producer Mike Pagano is a good panel speaker to have right after lunch — he’s very loud, very animated and likes to swear a lot. And he’s got lots to be swearing about, having captained many of the major mobile games that have come through EA. From Yahtzee to Spore Origins, Pagano…
By AJ Glasser -
BioShock Mobile Going Live – BioShock iPhone To Follow?
The 2D and 3D versions of the BioShock cell phone ports are “hopefully” going out to mobile providers as we speak, said developer IG Fun head man, Sean Malatesta. Here at GDC, Malatesta hosted a panel on the myriad challenges of bringing BioShock to cell phones. Those challenges include only having a single audio channel,…
By AJ Glasser -
GDC Panel: Why The iPhone Just Changed Everything
Neil Young, founder of iPhone gaming guru ngmoco:), kicked off GDC’s iPhone gaming panels with a talk on how Apple’s little monster has revolutionized the game-making and game-playing process. Of course most of what he said was a summary or reference to announcements made last week at Appel’s 3.0 firmware summit. But in case you…
By AJ Glasser -
Rolando 2 & 3 Coming to iPhone Soon – Star Defense On The Way
Ngmoco:) announced Rolando 2 for the iPhone this June and Rolando 3 will follow nine months later. Their other game in development, Star Defense, should be out “soon.” Rolando is basically Loco Roco, only when you tilt the iPhone, it actually has an effect on the rolly-polly character’s movement. The music may not be as…
By AJ Glasser -
Fake Seven of Nine Interview Teases Borg In Star Trek Online
In an attempt at realism (or as a way to bring up skintight-bodysuit-wearing Jeri Ryan) Star Trek Online has posted an “interview” with Seven of Nine that hints at a Borg threat in the game. The fictitious encounter between the interviewer and Seven of Nine covers plot points about the ex-Borgette leaving Starfleet to work…
By AJ Glasser -
Audiosurf Dev Working On iPhone Version?
Apple’s preview of the iPhone OS 3.0 had less to do with games than it did new functionality. But the new iPod library accessibility could mean we get indie hit Audiosurf on the iPhone. The upcoming 3.0 OS update will open up iPod music to independent application developers, so it’s not inconceivable that would-be iPhone…
By AJ Glasser -
One-Eyed Left 4 Dead Survivors? In My PC Rhythm Game?
MEVO & the Grooveriders sounds like a bad 80s cartoon. But if you buy it on Steam, you can play as the cast of Left 4 Dead. That’s groovy, right? MEVO & the Grooveriders is a music-centric PC game with what the press release calls a “real retro gaming feel.” The point is to make…
By AJ Glasser -
Call of Duty Map Pack: Screw Multiplayer, Bring On The Zombies!
Call of Duty: World at War’s first map went live this morning. Here’s a breakdown of how fun each of the new maps really are. I scorned World at War at first because I was forced to poke at the Wii version before the Xbox 360 or PlayStation 3 incarnations. Even then, I still didn’t…
By AJ Glasser -
Cities XL Takes Tycoon Fiends Online
Think of Cities XL as a sort of spiritual successor to Sim City Societies, but with less emphasis on the people-please and more emphasis on playing God. Now that Maxis has been swallowed by Spore and the guys who made Sim City Societies have moved onto bigger, better things Children of the Nile, indie developer…
By AJ Glasser -
Cities XL Screens, Vids Tease Endless Possibilities
Cities XL is a game that has one purpose in life: to fill the void left by Maxis and Tilted Mill with a city-building sim worthy of its predecessors. To look at these screens and videos, you might almost think that they’ve done it – right down to the shiny top on the Chrysler Building.…
By AJ Glasser -
Valkyria Chronicles Figurines Make With The Sexy
If only Sega’s PlayStation 3 game Valkyria Chronicles were more popular in the US, then we could get cool stuff like a licensed release of the upcoming anime or nifty capsule figurines like these. These fan-service swimsuit-wearing toys are a second set of capsule figurines to go with the more modestly-dressed first set released last…
By AJ Glasser -
By The Way, Namco Bandai Owns (Most Of) D3
Last month, Namco Bandai announced plans to turn Puzzle Quest and Oneechanbara publisher D3Publisher into a subsidiary. Today, the plan went into action. At the time, Namco Bandai already had deals to score up to 70% of the company, with plans to go for full ownership. As of this morning, they’d bought 95.02% of D3’s…
By AJ Glasser -
Google To Bring “Gaming Industry’s Most Iconic Characters To Life” At GDC
A last-minute invite from Google could be very exciting or completely dull and uninteresting — but there’s just no way to tell which. I scrolled right by this message in my inbox, mostly because it’s a dull black matte image and also because I’m pretty much booked solid for GDC. I only gave it a…
By AJ Glasser