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ReviewsHomefront Is An Emotional Shooter That Doesn’t Quite Deliver
I nearly wept during the opening of Homefront. Maybe it was the father in me, maybe just that I’m human, but those opening moments, so cleverly crafted to grab a hold of you and pull, succeeded on a level few games have before with me. Homefront depicts a United States, a Colorado, ghettoized by an…
By Brian Crecente Published March 16, 2011 -
The iPad Only Makes Gaming Better
Computer, console, phone, tablet: The more devices that can play games the better for gamers. That’s the philosophy of Donald Mustard, one of the people behind Advent Rising, Shadow Complex and Infinity Blade. “Great games will always be great,” said Mustard, co-founder of Chair Entertainment. “The more delivery methods we have to get games out…
By Brian Crecente Published March 16, 2011 -
Play Video Games, Help Japan’s Earthquake Victims At Our Denver Fundraiser
I know it’s short notice, but it’s for a very important cause. Next week I’ll be hosting a Japan Earthquake Relief Fundraiser here in Denver with 100 percent of the proceeds going to the Japanese Red Cross Society, which is working directly in Japan to help those impacted by the Sendai earthquake and tsunami last…
By Brian Crecente Published March 15, 2011 -
3 D S
Tech | Newly arrived Nintendo 3DS. (Photo by me) Roxio Sub-$100 Video Game Capture Kit For less than $100 Roxio’s diminutive Game Capture kit lets you play in high-def while capturing video of your Playstation 3 or Xbox 360 gaming sessions. Introduced today, the external Game Capture device is about the size of a Nintendo…
By Brian Crecente Published March 15, 2011 -
Prey 2 Drops You In the Shoes of a Human Bounty Hunter
Prey 2 will be a very different sort of game than the original first-person shooter, which starred Cherokee Domasi “Tommy” Tawodi and explored some of the mythos of native american spirituality. In Prey 2, a source close to the game tells Kotaku, players will take on the role of a federal air marshal who is…
By Brian Crecente Published March 15, 2011 -
Roxio Sub-$100 Video Game Capture Kit
For less than $100 Roxio’s diminutive Game Capture kit lets you play in high-def while capturing video of your Playstation 3 or Xbox 360 gaming sessions. Introduced today, the external Game Capture device is about the size of a Nintendo DS and includes a set of component output cables and single USB cable to connect…
By Brian Crecente Published March 15, 2011 -
Motorstorm In a Can
SNAPSHOT | Motorstorm: Apocalypse’s review code press mailing. (Photo by me) Bedtime Stories Notorious Illegal Immigration iPhone Game Tweaks Critics With Legal Immigration Mode If turning the plight of illegal immigrants risking their lives to sneak into the U.S. into a goofy iPhone racing game didn’t amuse critics of Smuggle Truck: More » The Joker And…
By Brian Crecente Published March 14, 2011 -
Kinect Aids in $4 Million Research Into Mental Disorders
The University of Minnesota has saved more than $100,000 in research funds by using the Xbox 360 Kinect to aid in research on the diagnoses of mental disorders in children, according to a Minnesota Daily and AP report The Institute of Child Development, the University of Minnesota Medical School and the College of Science and…
By Brian Crecente Published March 14, 2011 -
Earthquake Relief, 99 Cents At a Time
It was like a freight train hit the building. Wil McLellan was in the boardroom of New Zealand game developers Stickmen Studios when he felt the room start to vibrate. Then it whipped to the side. “People were thrown from chairs and the rooms without windows went pitch dark as the power went out,” McLellan…
By Brian Crecente Published March 14, 2011 -
Bethesda Confirms Prey 2
Prey 2 is set for a 2012 release on the PC, PS3 and Xbox 360, Bethesda confirmed today. Developed by Human Head Studios, the game will give gamers “the opportunity to explore a new facet of the Prey universe, one that offers fast-paced action in an open, alien world.”
By Brian Crecente Published March 14, 2011 -
Live from the Penny Arcade Expo
The Penny Arcade Expo East is shaping up to be the everyman’s E3: An enormous expo dedicated to all things video game. This year sees the likes of Duke Nukem, Gears of War 3, Portal 2, Bioshock Infinite, L.A. Noire and many others, all with their own booths, many playable. Of course there’s also endless…
By Brian Crecente Published March 11, 2011 -
Bioshock Infinite’s Him Squishes… Him?
SNAPSHOT | PENNY ARCADE EXPO EAST: Imprisoned in Columbia for 15 years, Elizabeth takes a break from Bioshock Infinite to hang with caretaker Him… and squish Totilo. Make sure to hang around for three days of Penny Arcade Expo coverage.
By Brian Crecente Published March 11, 2011 -
MyndPlay Combines Full Motion Video, With Mind-Control Gaming
The future of mind-controlled video games looks very much like the past of arcade games. I’m sitting in a leather chair facing a television. I’m wearing loops of plastic on my head like a crown. I’m told that this device, the NeuroSky Mindwave, can trace the electrical impulses shooting from my earlobe to my forehead…
By Brian Crecente Published March 11, 2011 -
Make Sure You’re Prepared for Disaster with a 72-Hour Kit
After Japan’s earthquake and tsunami earlier this morning, California and Hawaii are both under a Tsunami warning. If you don’t have an adequate emergency kit in your home, this site will help you put one together so you’re prepared. After a major disaster, emergency response units are usually spread pretty thin, so 72Hours.org recommends you…
By Brian Crecente Published March 11, 2011 -
A Look at the Printed World of Homefront
I’ve been playing through Homefront on my new computer for the upcoming review (next week). I can’t talk about that, but I would encourage Kaos not to mock me with rogue White Castles… that is all. Microsoft Invalidates Stolen Point Codes, Considers Punishment For Exploiters An algorithm that allowed the generation of working Microsoft point…
By Brian Crecente Published March 10, 2011 -
Movie-Goers Don’t Deserve an Uncharted Movie
There was a time when video game developers seemed to be seeking approval from a wider, more mainstream audience. Games were child’s play, or so non-gamers seemed to think. I believe that’s one of the reasons, maybe even right behind money, that so many developers seemed interested in having their games turned into movies. It…
By Brian Crecente Published March 10, 2011