Alexandra Hall's saved articles

alexandrahall
Alexandra Hall
alexandrahall
Senior Editor, Kotaku. I like old games, VR, music, workers, women, and low-res displays. Tips: ahall@kotaku.com

Between that Bloodborne demake and stuff like this, I’d be happy with more of this kinda thing if we’re gonna just be seeing remakes all the time. Read more

I’m very upset I’m now just hearing about this. Steam’s algorithm failed me here as I’ve been searching for coop games to play with my friend, and this game never appeared. I hope it’s good.
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Honestly today was the biggest point in favor of the “we need more imagination/variety” argument. Read more

It is good to see that Gotham Knights continues its efforts at being as confounding and uninspiring as possible with its marketing. Read more

the AAA game industry is so full of wonders! We have guns! Space! Guns in space! Troy Baker! GO VIDEOGAMES! Read more

Hey! If you’re a former/current ZeniMax staffer reading this and you want to provide a comment about anything you’ve read here, I can be reached at sjiang@kotaku.com. You can also DM me on Twitter at @six6jiang if you’d like to get my Signal number. Thanks! 
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“Black” in this instance specifically refers to an African-American woman.

believe me, i’m aware of Elena, Laura, and Pullum Purna, but they’re Kenyan, Brazilian, and Saudi Arabian respectively. it’s different.

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Then EA doesn’t have a right to turn their logo rainbow colored next month. Read more

The gaming industry and gaming community as a whole has always had issues with fully recognizing women and people across the LGBTQIA+ spectrum as human beings who deserve all of the respect and privileges afforded to cis-het men. Read more

I don’t have a twitter account, is there any way a normie like me can contribute to a fund that would help him help these people?
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As someone who consumed all of the games AND the books and the few attempts to give us a “live” series or story (and like most of it for what it was) I can say I was at first disappointed that the series decided to ignore most of that and go their own way. Read more

I feel like Phantasy Star Online 2 deserves special mention, because it offers something a lot of other character creators don’t: range.

It depends on the difficulty, honestly.  Hiding some tactical information from the player adds a level of uncertainty that can make each turn a bit more suspenseful:  that is, as long as the game isn’t punishingly difficult.  Sometimes those fights are tuned so murderously difficult, that you need every little bit of Read more

I played on normal and didn’t feel like it was bullshit. You def need to be careful and accurate. But nothing too crazy.  Read more

Trans people have been warning of this for a while now but the “love wins” crowd has been too busy enjoying a false proximity to privilege to listen. This is what happens when we forget "you come for one of us you come for all of us".  Read more