Alexandra Hall's discussions

alexandrahall
Alexandra Hall
alexandrahall
Senior Editor, Kotaku. I like old games, VR, music, workers, women, and low-res displays. Tips: ahall@kotaku.com

I really appreciate all the very generous answers y’all are sharing this week. Thanks for being part of our community here. Read more

Ghost runs at a solid 60 fps on PS5, also, making it the obvious platform to play it on. Read more

You’re welcome to be honest here, we all have our own unique situations. I’m sorry shit sucks so much for you right now. Sounds really, really tough. I hope you can start finding a path out of this. Read more

That’s too bad, it’s great. Just has crap gunplay and dumb AI. Read more

He was one of the nicest, kindest-seeming game developers I’ve ever interviewed. Seemed like he was happy to make time for me and hear my thoughts/concerns about life. Read more

Yeah, this is similar to my own tendencies this past year. I’m looking more to the past than recent stuff, even more than usual. Decades-old backlogs ain’t gonna play themselves! (Alas.) I’m trying to return to good but unfinished games especially. Read more

Appreciate your takes. I hadn’t heard of Vroid, neat. Trying VRChat for the first time of course made me wonder about how hard it is to model a custom avatar. That looks like it lowers the barrier of entry somewhat, which seems cool.

> Then with the release of the Quest version , a lot of Quest users started playing , Read more

Glad you dig. However, you may be too late to check it out, as I believe—though I haven’t confirmed exact times—it closes today on Japanese time. Hurry~! Read more

Yeah it’s normally way louder in my experience. My guess is the quietness is a result of the recording setup. Read more

Yeah, best practice as far as I understand is enable G-Sync in drivers and disable v-sync in drivers and game menus. Read more

Cool stuff. I never got much past the first boss before losing interest in D1 and haven’t gotten to playing D2 yet. So I never learned any useful mine tactics. You sound like you’re using more of the toolset than I do and it’s neat to hear that stuff’s useful. Read more

On the bright side, the enemy AI felt strangely brilliant. Damn things were programmed in 1994/1995 but regularly surprised me in 2020. Read more

Yo I tried to play Descent 1 recently via the great source port, I think on difficulty 3 or 4 of 5. But holy shit, the little gatling-gun mechs that start appearing around map 5 or 6 totally ruined the fun for me. Almost as soon as they see you your shields start melting. I started relentlessly save-scumming and blah, Read more

I...didn’t mean that at all. Sometimes I pun without realizing it until...I mean yes. I’m very clever. Read more

Now playing

Cheers, haha. If not that I was going to link this song from Free To Be You And Me: