Alexandra Hall's discussions

alexandrahall
Alexandra Hall
alexandrahall
Senior Editor, Kotaku. I like old games, VR, music, workers, women, and low-res displays. Tips: ahall@kotaku.com

Wouldn’t games need to go out of their way to support that, though? So it’d fail to catch on and be forgotten in a year or two. Read more

Yeah, those were just random examples though. imo the biggest wins with an accessory like this would come in movement and steering precision. And maybe specific in-game actions, like nocking an arrow / loosing it, that lend themselves to toggling between two states. Read more

lol I made it for this piece and am tickled Ian thought to bring it back. Read more

I miss snow immensely since moving to the west coast 20 years ago. Lookin’ at the NYC blizz pics with envy. Read more

If you want to play a NES platformer, and a very easy one, this is a good pick. Good gfx and great music too. Read more

The word “interactive” was enough to know the system wasn’t for kids who liked to have fun.”
haha
Read more

Agreed. I’ve always strongly preferred it over Hard Corps or really any boss-focused Contra. I like when there are lengthy, well-designed stages to navigate rather than just generic stretches between bosses. Read more

Oh yeah, Ninja Gaiden (NES) is great for zoning out to. It’s got such a wonderful rhythm to it. Read more

Oh no, Predator was by the notorious Pack-In-Video, one of the very worst Famicom/NES developers. I hope it was just a rental! Read more

Yeah I was/am very good at original Doom and QuakeWorld and UT99 and such, I know.

(Hurt my pride a little there.) Read more

Indeed. Always wonder what causes certain people to form incredibly strong attachments to some of the worst or strangest platforms. But, it takes all types! And makes for a healthier preservation scene. So cool. Read more