Apple has had some problems recently with "serious" titles on its iOS store, which have been falling foul of some rather tight restrictions of what can and can't be represented in a game. We've seen a Second World War game barred for using historically-accurate Japanese flags, and more recently, a game about Syria knocked back because it's about a contentious political topic.
You'd think that, in the wake of protests about these restrictions, Apple would be doing something to maybe clean things up a little, or respond to public criticism. Nope. VentureBeat has posted some of the guidelines developers must adhere to when making games (or apps in general) for the App Store, and they basically tell you to shove it.
We view apps different than books or songs, which we do not curate. If you want to criticize a religion, write a book. If you want to describe sex, write a book or a song, or create a medical app. It can get complicated, but we have decided to not allow certain kinds of content in the App Store.
You hear that, game developers? Never mind that your medium allows for powerful artistic and political statements to be made, and that it's the field you're trained and qualified to work in. That stuff just doesn't fly here. If you want to criticize a religion, write a book. Why? Oh, it's complicated, so let's just leave it at that. It's complicated. OK?
Apple: ‘Want to criticize religion? Write a book' - don't make a game [VentureBeat]