After Getting Laid Off From Zynga, These Guys... Partied?

Illustration for article titled After Getting Laid Off From Zynga, These Guys... Partied?

A year ago, sketch-centric guessing game Draw Something became an inescapable phenomenon, pulling in millions of people each day. That success led to a surprising $210 million acquisition of dev studio OMGPOP by Zynga. On Monday, many of those creators were victim of a harsh 520-person culling as Zynga desperately tries to re-structure.But, were those laid-off employees going to let their misfortune keep them down? Doesn't sound like it.


After those massive Zynga layoffs left them jobless, Business Insider reports, the people at the studio who made Draw Something did the only thing that makes sense: they shredded Zynga t-shirts and got drunk. The article has former employees pointing out the paradox of laying off the company's most successful mobile developers even as Zynga claimed a shifting of focus into mobile as a reason for the lay-offs. From the sound of things, OMGPOP simply wasn't being given enough—or even anything—to do. Being freed from a situation like that, which can't possibly feel good, seems like reason to raise a little hell.


INSIDE ZYNGA'S LAYOFFS: Employees Held A Boozy, Hoodie-Shredding Party After Being Told They Were Fired [Business Insider]

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There is an AMA with ex-Zynga employees over on Reddit right now. It is great to read about how they justify cloning games as "fast following" games that get popular. Yes, when they clone games at Zynga, they have their own special lingo they use to LIE to themselves and justify their morally and creatively bankrupt behavior.

This is why I do not sympathize for Zynga employees, they are knowingly accomplices and participants in stealing and cloning other people's work.