Actually, Metal Gear Solid V Players Didn't Destroy Every Nuke In The PS3 Version, Konami Now Says

Illustration for article titled Actually, iMetal Gear Solid V/i Players Didnt Destroy Every Nuke In The PS3 Version, Konami Now Says
Screenshot: Konami

Earlier this summer, a cutscene nestled deep in Metal Gear Solid V: The Phantom Pain’s PS3 version was triggered because, it seemed, players had located and destroyed every single nuke in the game. Konami now says that disarmament was not achieved.

According to the Tokyo-based game company, one player’s “improper conduct” caused the cutscene to play. That account, Konami added, has since been banned, and it has instituted preventive measures.

Below is an official announcement by the official Metal Gear Twitter account:


As of writing, MGSV Nuke Watcher reports that there are 119 nukes in the PlayStation 3 version.

This disarmament achievement was thought to be impossible because players, who can build nukes as they please, would be required to join forces to denuclearize the game.

Konami’s luck with this particular not-so-secret cutscene has not been good. Back in 2018, it was unlocked accidentally for PCs users.

Originally from Texas, Ashcraft has called Osaka home since 2001. He has authored six books, including most recently, The Japanese Sake Bible.

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I’m going to say Fuck Konami on this. Months after they’re dashing everyone’s joy (everyone who cared) and for what? To keep people on game on a console from two generations ago? Fuck em.