A Smash Bros. Arcade Stick, Only Without The Stick

Illustration for article titled Ai Smash Bros./i Arcade Stick, Only Without The Stick

Custom peripheral maker Hit Box recently revealed the Smash Box, a custom-built Smash Bros. arcade controller that’s basically a GameCube controller with buttons instead of sticks.


The folks at Hit Box believe that fingers on buttons grant more precise control over fighting games. They’ve already released a Hit Box controller for the Xbox One (with preorder open for a PS4 version), with a YouTube channel full of videos demonstrating how four buttons take the place of a directional pad.

Note the final version of the controller may look different.
Note the final version of the controller may look different.

The Smash Box is like the Hit Box, only with a bunch more Sanwa Denshi arcade buttons. Four each for the analog stick, d-pad and the GameCube controller’s unique C-stick. Along with the face and shoulder buttons, that’s a whole lot of tapping.

Along with precision, Hit Box’s Shawn Huffer tells Kotaku there are health benefits to going all buttons as well.

“Turning a pad into a sort of a keyboard/arcade hybrid is way better for ergonomics too. Smash Bros Melee has sort of a carpal tunnel epidemic going on as eSports drives the game to get more and more input heavy and hardcore, so Smash Box is designed to help prevent players from burning out their wrists as well.”

Here’s how it all comes together.

Hit Box plans on launching a Kickstarter for the Smash Box soon, so stay turned to their website if you’re interested in swapping out your knobs.

Kotaku elder, lover of video games, keyboards, toys, snacks, and other unsavory things.

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Coming from someone who has played platformers and fighting games with a keyboard, I can vouch for individual buttons not being better (in my opinion)