A report today by The Verge details the recent history of Telltale Games leading up to last fall’s layoffs, including feelings among many of the staff that the studio was stagnating creatively and had also become a toxic work environment under the leadership of co-founder and former CEO Kevin Bruner.

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Kotaku staff writer. You can reach him at ethan.gach@kotaku.com

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DISCUSSION

I heard that one of the reasons the Firewatch guys left Telltale was that, aside from not wanting to work on licensed projects anymore, their engine was so awful to work with.