Super Dragon Ball Heroes World Mission is coming to the West on Switch and Steam on April 5. The tactical role-playing card game is the tenth in the Dragon Ball Heroes series and the first to get released outside of Japan. It’s like Yu-Gi-Oh! but with Dragon Ball characters.
This is definitely hyperbole on my part, but why does it seem like bloody everything is having card game functionality shoved into it these days?
Don’t get me wrong—I enjoy a good hand of Poker, and I absolutely adored Gwent in its TW3 incarnation—but I dislike playing games wherein a hand of cards determines my moveset/offensive options.
I get that plenty of people do like games like that, and I’m glad they’re getting them--but wherefore this glut of “y’know what would make this game even better? CARDS!”