The market for loot boxes in Second Life has taken a hit as hackers use exploits to duplicate their contents and sell them at a discount according to a report by PC Gamer. The in-game makers of “gacha” gambling overlays say the cheating persists despite attempts by publisher Linden Lab to stop it.
Misleading article is misleading.
Linden Labs doesn’t sell loot boxes. The closest thing to them in Second Life are ‘Gachas’, which are made by fellow players/content creators. A player sets up a Gacha vendor at a fair or at their store. You give a Gacha 50 lindens, it spits out a random reward which is 100% created and designed by player/seller. This might be the rare reward, or it might be the common reward. Linden Labs makes money if you exchange $ for lindens, but if you use SL to make lindens you can sell them back and exchange them for real cash.