One of the men responsible for the much-talked-about ending of the latest Superman movie has commented on what happens in the film, saying, “We were pretty sure that was going to be controversial… It's not like we were deluding ourselves, and we weren't just doing it to be cool.” And screenwriter David Goyer also has some thoughts on why video game movies tend to be, uh, terrible.
Goyer recently gave a lecture as part the BAFTA and BFI Screenwriters’ Lecture Series last night and—according to DigitalSpy—discussed why video game movie adaptations have largely been creative failures.
"I think the reason is actually pretty simple: most good video games are about immersive environments. If it's a first-person shooter you are the character. Most games, and this is changing, tend not to have strong characters. If you think about video games you think about how cool that level was, I did this or I did that.
"You realize that if you're adapting an environment or a milieu for film, a video game actually does a better job of it. A film will never do as good a job or immersive a job as the video game.”
Goyer cites the upcoming Assassin’s Creed movie as one that has a shot at delivering a strong character. But who would we be talking about, Desmond in the present day or an Assassin from a previous time period?
The screenwriter’s aren’t totally off-base but they feel a little oversimplified as to the particular appeal of video games.