Dungeons & Dragons’ ranger class received a buff yesterday. For over a year, players have expressed dissatisfaction with rangers’ high-level play, inspiring publisher Wizards of the Coast to revise the class’s features. “Favored enemy” and terrain navigation are now more effective. Here are all of the changes, which…
Yesterday, Wizards of the Coast released their latest Dungeons & Dragons adventure for 5th edition: Storm King’s Thunder. In it, players seek out the storm giant King Hekaton, who until recently was keeping the hill giants in check. Now, they run wild, causing mayhem across the land:
Game Masters can be nit-picky sticklers with wands up their butts. It’s a respectable mode for navigating the endless charts and dice rolls and idiosyncratic mechanics of tabletop RPGs. Seriously, I respect you, stickler GMs. Without you, I wouldn’t know the difficulty class for reaching across the table and grabbing…
Sitting around a table with good friends is the best way to play tabletop RPGs like Dungeons & Dragons, but that’s not always an option. If your friends have moved away, live overseas, or don’t want to brave the traffic, there’s plenty of ways to make game night happen no matter where your group is located.
Remember a couple of weeks ago, when I asked you for your favorite tabletop memories? Just as I predicted, one post wasn’t enough to list all of my favorites, so I wrote another.
I asked you for your best, and holy crap, you delivered. Videos, quotes, stories—you provided them all, and I got to read hundred of submissions.
As the pantheon-blessed people at Out of Context D&D Quotes have shown us, moments from tabletop campaigns can be inspiring, poignant and weird. Mostly really, really weird.
Considered by many to be the greatest D&D adventure of all-time, "The Temple of Elemental Evil" gets a major nod this March when the latest storyline, simply titled "Elemental Evil", hits the MMO Neverwinter, the tabletop game and beyond.
Amazing Things I Saw While Playing the Best God Game Ever Made
Twenty years ago I would have taken a week off for the release of a new set of Dungeons & Dragons rule books. Perhaps that's one of the reasons Wizards of the Coast is releasing the three core 5th Edition rule books over the course of three months, starting with today's Player's Handbook.
The next Assassin's Creed game releases on Feb. 26. Wait, what? Yeah, it's a board game; something called Assassin's Creed: Arena.
What would happens when you take every 80s and 90s board game and mash them together to create a garish monster? Pure magic.
Warmachine, the tabletop wargame that's stealing a ton of Warhammer's thunder, is about to get its first video game adaptation. Provided its fans can raise $500,000.
West End and Wizards of the Coast had their go. Now it's Fantasy Flight Games' turn at tackling Star Wars tabletop role-playing, and they're off to a gruff and gritty start with Edge of the Empire. Who wants to be a bounty hunter?
Competitive board games started as a pastime for the elite, spreading to Europe during Roman conquest, according to a new study published in Antiquity.
Funding video games is great and all, but lets not forget table top gaming, especially when it involves dice you can eat. Actually all this is, is funding the creation of dice you can eat, but that's enough for me.
What a coincidence. No sooner does Crecente spend the weekend playing tabletop games than I go and do something similar. Only instead of fighting a messy, dirty ground war, I took to the skies with Fantasy Flight Games' Wings of War.
I haven't played a tabletop game since my near-obsession with Warhammer back in my college days.