26 years of Street Fighter means a lot of change in graphics and art direction, and what a better way to show this than a huge gallery of the series' main character, Ryu.
In Street Fighter's famous bonus stage, the goal is to smash cars. That's the same goal in Super Street Fighter IV: Arcade Edition Ver. 2012—even if it looks like the goal of SF character is something else entirely.
Could you obliterate legendary competitive Street Fighter player Daigo "The Beast" Umehara? Could you perfect him in Super Street Fighter IV, keeping him from laying a finger on you?
In today's award-winning edition of Speak Up on Kotaku, cold-hearted commenter Monsieur.Froid wonders if other gamers are beginning to catch on to this whole Game of the Year trend.
Street Fighter IV was released in 2010. This year, in 2011, Super Street Fighter IV Arcade Edition was released. What about next year?
I've never seen a PS3 controller broken in two parts. Then again, I've never destroyed mine in a fit of Super Street Fighter 4 rage after losing, like this Japanese gamer did.
Capcom will remove the "limited offline" restrictions DRM places on the PC versions of Super Street Fighter IV: Arcade Edition, saying its community convinced it that such measures meant legitimate users would have a worse experience than the pirates the DRM means to thwart.
Super Street Fighter IV: Arcade Edition will use Games For Windows Live to administer the game's DRM, says Capcom's Christian Svensson, and while the game will not require an always-on Internet connection to be played, it'll have a "limited offline" mode for those with no uplink.
The PlayStation Network's outage impacts more than PSN games and online play, it also holds up DLC. Capcom was planning to release a Super Street Fighter IV "Ultra Complete" costume pack today, but that's not happening, obviously! The pack is delayed. [via Capcom]
It sucks. Well, unless you're really, really, really effing good. And even then...
The console version of Super Street Fighter IV catches up with its arcade counterpart with the Arcade Edition downloadable content, delivering four new challengers to Capcom's fight fest and a whole lot more.
Remember when game machines used to have street dates? China doesn't.
Nintendo is recommending players take breaks every fifteen minutes while playing the 3DS in 3D. Who plays video games for fifteen minutes?
This spring, the story of pro gamer Mike Ross is getting the feature-length documentary treatment. The film is a portrait of how Ross spent 2010, traveling around the country and competing in Street Fighter.
Super Street Fighter IV Arcade Edition producer Yoshinori Ono says there are no plans for the game to appear on home consoles. Bummer!
We've already seen how dramatic, Street Fighter IV-style ultra combos look in real life. But Thousand Pounds' previous combo video was kind of a sausage fest. This time, the fairer sex shows off some ultra combo ass kicking.
Here's a stylish look at Fight Club, the celebration put on by iam8bit and Capcom last night that provided 1,500 fans a peep at Super Street Fighter IV on the 3DS, if they waited in line 19 hours.
When Street Fighter IV's ultra combos are recreated in the real world, is the result silly looking or totally bad-ass? As "action company" Thousand Pounds, demonstrates, it's somewhere in the middle.
For years, Daigo Umehara tore up arcades and tournaments with the character Ryu from Street Fighter. Not anymore. They've broken up.