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wrath of the lich king

New Wrath Of The Lich King Details Galore

A press event earlier these week has resulted in a veritable flood of new information regarding the upcoming World of Warcraft expansion, Wrath of the Lich King. Most of the news floating about is regarding the Death Knight hero class, fleshing out the details of the eagerly awaited addition, as well as some information on the raids players will encounter in the frozen lands of Northrend.

Every player with a character over level 55 will be able to create one Death Knight per realm. The new character will start at level 55 with a full compliment of abilities at their disposal, the reasoning here being that anyone who has leveled that far will be able to get the hang of the new abilities quickly. Anyone who has ever played with a recently eBayed character can tell you this is a complete falsehood, but it'll be amusing to watch at least.

Speaking of amusing, Death Knights will also gain the ability to raise fallen enemies and comrades as ghouls to continue the fight. If you raise an ally in this fashion they will get a choice of whether or not to take control of their violated corpse. Good times!

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nintendo media summit

Boom Blox, Steven Spielberg's Shoulder Murder Simulator Impressions

The combination of EA, Steven Spielberg and casual Wii gaming targeted at children and retirees may not instill much in the way of hardcore gaming fervor, but there is something unquantifiable about Boom Blox that makes it so appealing. On display on just one monitor at last week's Nintendo Media Summit, the Spielberg production—not unlike a virtual game of Jenga played with a cannon—had a consistent crowd of press and PR surrounding it, some of whom were repeat Boom Blox-ers regularly returning for another taste.

Boom Blox's main gameplay draw lies in the ability to knock down towers of inconsistently shaped blocks with the toss of baseballs, bowling balls, whatever, all of which adhere to an accurate physics model. Simply line up your shot, after a careful panning and scanning of the camera, then whip the Wii-remote at the screen to start knocking blocks off. Special blocks and multipliers pile on the tactics, but gamers of any skill level can compete from the get-go.

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nintendo media summit

Hands On With LostWinds, The WiiWare Game You Should Be Excited About

Frontier's WiiWare effort LostWinds may not be grabbing headlines, especially in the midst of releases like Grand Theft Auto IV and Metal Gear Solid 4 on the horizon, but it may be the WiiWare title with the most potential. Arguably the prettiest of the digitally delivered offerings from Nintendo's answer to Xbox Live Arcade, LostWinds lets players take control of two characters at once, big-headed boy adventurer Taku and, well, a gust of wind. More »

the final countdown

Final Fallout Teaser Image

The final concept art for Fallout 3 before the teaser trailer arrives in seven days' time is here, and once again Washington DC isn't looking all that good. More »

god of war

God of War PSP Previewed On 1Up

1Up is currently featuring a huge six page preview of the new God of War game for the PSP, God of War: Chains of Olympus. They got a chance to have a nice sit down with creative director Cory Barlog who talked a bit about the new game's storyline. More »

gears of war

Post-Massacre Gears of War Playtime Reports

Yesterday, after being forced to sit through the latest Texas Chainsaw Massacre flick, gamer audiences in Chicago were allowed to play Gears of War on the theater screens. All reports I've read have said the same thing: Massacre boring, Gears of War amazing. More »

bully

They Were Wrong: Hands-On With Bully

Bapenguin over on the Evil Avatar forums has a detailed rundown of his firsthand observations of Bully, Rockstar's latest attention-getting title. More »

vision camera

Vision Camera Hands On

Microsoft was kind enough to send me an Xbox 360 Vision Camera on Friday. It's a cute little thing that plugs into the USB port of your Xbox 360. I had a chance to mess around with it over the weekend, though I'm still waiting for Totemball to come out so I can really put this thing through the wringer. More »


okami

Okami Intro With and Without Cel Shading







Let's have some videos all up in here, yeah? More »

rule of rose

More Rule of Rose: Trailer This Time!







Demian sent this in and I'm very pleased with them. This is the newest Rule of Rose trailer, appropriately titled "Creepy Kids" over on GameVideos. More »

top

The Darkness Preview at Comic-Con

Upcoming next-gen game The Darkness will be on -hand at Comic-cCon International in San Diego this weekend.
Starbreeze Studios say they will be previewing the game at the show every half hour at Platinum's booth.
Makes sense. The game, slated to hit the Xbox 360 and PS3 in 2007, is based on TopCow's comic series of the same name. More »

bioshock

E306 BioShock: The Roxor

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crackdown

E306: Crackdown Demo

The E3 directory is useful, but not perfectly accurate. I have a meeting with RealTime Worlds and the directory leads me to Scottish Development International, where several nice people with Scottish brogues confer among themselves and eventually point me to the Xbox 360 booth in the another hall. More »

mmo

Joystiq Looks At 33 Upcoming MMOs

Our arch-enemies over at Joystiq have published a huge honking look at all the upcoming MMORPGs we can expect to be seeing in the next few months and years. They've gathered thirty three games together in an A-Z compendium of all the titles you can expect to plonk fifty bucks down for over the next twenty four months. More »

xbox 360

Crackdown Gets The Preview Treatment

CVG has a fresh look at Microsoft's exclusive action-adventure genre bender. Featuring a blend of role-playing, shooting, driving and strategy, the cell-shaded, off-hue (in the style of Metal Gear Acid 2), supercop-versus-gangs game is looking better and better. More »

ad

Misleading Ubisoft Ad

RedAssedBaboon (yes, that's one of my blogs) breaks the story that the latest issue of EGM includes a misleading ad for the atrocious Playstation Portable version of Splinter Cell Essentials. The advertisement features a quote from the GameSpy preview of the game, not the review. The quote reads: More »

auto assault

Auto Assault Test Drive

I've spent the week working on a feature package about Auto Assault for the Rocky Mountain News. I'm spending most of the day in the beta of the game checking out the other factions (I've been playing a human), player-versus-player and the game's crafting system. More »