We hear about video game studios closing down - and people losing their jobs as a result - all the time. But have you ever wondered what it's like to be one of those affected? To work through the job uncertainty, survive a round of layoffs, get the sack and try and find new work? This great feature from Kotaku…
About a year and a half ago, Pandemic Studios - you may remember them for Full Spectrum Warrior, Mercenaries and Star Wars: Battlefront - was shuttered by Electronic Arts, which bought the studio in 2007. Four developers who were pink-slipped formed Downsized Games, and BulleTrain, released late last year for iOS…
Mercenaries developers Pandemic went bust last year, while members of the studio were hard at work on a third game in the sandbox warfare series. This is what it would have looked like, had it ever been released.
This is Skullgirls, a game we've only previously whispered about. It's a gorgeous 2D fighting game, and the only fighters are girls.
With a rating of 12+ on Apple's App Store, Hands-On Mobile's iPhone take on EA's The Saboteur promises more Nazi foiling and less randomly topless women.
The Saboteur might be in France, but its maximum-strength difficulty is all Irish, reflecting the nationality of its protagonist. Although - help me out here, United Kingdomians, I thought "fookin'" would be the onomatopoeic for the Emerald Isle's f-word adjectival.
Less than a day after the game's existence was leaked, EA confirmed that a new Mercenaries is in development. The publisher announced the title as the next release from Pandemic, the studio that was all but shut down last week.
Is it too soon for referential Hindenburg humor? I can never tell.
See if you can tell the difference between the screenshots and video depicting The Saboteur's Belle De Nuit night club, and try not to get fired, as a couple of the screens are slightly NSFW.
Sean Devlin is one sneaky man, making it deep into the heart of enemy territory for Gamescom in Germany and then sneaking out again with only these screenshots as evidence that he was ever there.
Pandemic's art director Chris Hunt found the inspiration for The Saboteur's main character at a concept artist convention, but not how you'd think.
Pandemic Studio's espionage thriller The Saboteur has managed to make its way into EA's 2009 holiday lineup, but only just barely.
There is a game that will let you shoot Nazis, fire rockets at zeppelins, hang out in a brothel, climb the Eiffel Tower, oh, and try to maintain your career as a race car driver during all this. Sound good?
The Saboteur is set in France. During the Second World War. You're fighting Nazis. During the Second World War. But developers Pandemic would like you to know, this isn't a game about the Second World War!
For a game as unashamed about showing female nudity as Pandemic's The Saboteur, you'd think they wouldn't feel the need to censor naked artwork in the E3 trailer. Let's peek behind the blur.
The latest batch of art and screens for Pandemic's The Saboteur display some of the more tangible benefits of being an Irish racing mechanic liberating France from Nazi oppression.