I played the opening few hours of Batman: Arkham Knight in August. You know what I did after that? I opened up the map, saw that it was forested with icons, and then turned the game off forever.
“It’s not just what you can do with a gun; it’s the opportunities you can create with destruction.” Woooooo!
Japan’s latest open-world JRPG has a ridiculous title.
I wasn't sure what to expect from Dying Light, a new open-world zombie game from a studio known for making the regrettable open-world zombie series Dead Island. Imagine my pleasant surprise, then, when I discovered some cool ideas during my first five hours with the game. Maybe you can teach an old zombie new tricks.
I consider myself a fan of the open world video game genre. Give me a playground and I shall play. Then along comes D3 Publisher announcing a new open world game and I immediately became a mixture of intrigued, bemused, and perturbed all at the same time.
Last week, I wrote about a strange issue Shadow of Mordor players have been reporting since the game came out: Orcs they insisted they'd killed kept coming back from the dead. Developer Monolith has now told me that while they're aware of people's confusion, they're also having a hard time testing for a solution.
Lugdash Broken-Shield. Now there was a tricky orc to assassinate. Until I discovered he was scared of fire. Once I set his minions ablaze, Lugdash dropped everything and fled. I wasn’t going to lose the kill, so I chased after him. We both ended up running for a long, long time.
Watch Dogs finally arrives later this month. To get us all even more excited for the ambitious-sounding open-world title, Ubisoft's has released this lengthy trailer that sums up almost everything you can do in the game's gorgeous rendition of a near-future Chicago. Unsurprisingly, a lot of those things involve…
Creating a compelling and enjoyable open world experience is more than just giving the player as much real estate technologically possible to play in. It's a delicate balancing act between character and scale. Somewhere between Grand Theft Auto's size and Yakuza's personality lies Sleeping Dogs.
We all know that The Elder Scrolls V: Skyrim is a vast open-world game with the potential to keep players exploring new content until they grow old and gray. What commenter klip_twings wants to know in today's Speak Up on Kotaku is when do you stop?
Code name Class3 is not an action game with zombie targets. It's an open-world zombie survival game, and it's coming to the Xbox Live Arcade courtesy of Undead Labs and Microsoft Game Studios.