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Shadow Of Mordor Studio Can't Replicate Players' Orc Problems

Last week, I wrote about a strange issue Shadow of Mordor players have been reporting since the game came out: Orcs they insisted they'd killed kept coming back from the dead. Developer Monolith has now told me that while they're aware of people's confusion, they're also having a hard time testing for a solution. »10/16/14 3:30pm10/16/14 3:30pm

Grand Theft Auto is Too Big. Yakuza is Too Small. Sleeping Dogs is Just Right.

Creating a compelling and enjoyable open world experience is more than just giving the player as much real estate technologically possible to play in. It's a delicate balancing act between character and scale. Somewhere between Grand Theft Auto's size and Yakuza's personality lies Sleeping Dogs. »8/15/12 7:00pm8/15/12 7:00pm