Whether it’s an RPG that tells a story over dozens of hours, or a strategy game that takes months to master, games are often a considerable time investment. For many people this is central to gaming’s appeal: nowhere else in art can you find such complete worlds to lose yourself in or such stern challenges to overcome.
Limbo isn’t a straightforward adventure. It’s confusing. But it’s a good kind of confusing that inspires people to band together and try to solve its mysteries.
A simple tweak gives the world of Dark Souls an exceptionally eerie quality.
Playdead's critically acclaimed black-and-white platformer Limbo is now available on iOS for $4.99. It plays absolutely beautifully on an iPad.
Limbo, the shadowy puzzle game where you unintentionally murder a small child multiple times over, will release on the Vita (and PSN) for $14.99 next Tuesday, June 4.
The eerie, kind of creepy atmosphere of 2010's Limbo is captured perfectly in this short film by Jesper Eriksson. It's kind of uncanny, to the point that I was surprised to find no mention of the game in an interview with Eriksson about the short.
Ingenious puzzles and a chilling black-and-white aesthetic helped make 2011's Limbo a critically acclaimed hit. Now, the guy who crafted much of that indie success' gameplay has something new coming out, a stripped-down platformer called 140 that's exploding with rainbow hues.
It's not a full, real game yet, but Newgrounds user executive11 is working on it. For now, you can bounce around in the pretty half-Limbo, half-Mario world.
My favorite videogames are the games I don't fully understand. They stay with me after I stop playing. They ask questions I cannot answer. They resonate with mystery.
This might be the saddest combination of characters/worlds ever. Thanks, z0h3, for making me go "aww" and then promptly "aww." They were two totally different "aww"s, I swear.
I usually don't like listening to outside music while I play games, and certainly not while I play atmospheric games like Limbo. And yet if I had to choose an alternate soundtrack for Playdead's dark little game, I could think of worse albums than Radiohead's Amnesiac.
I liked Limbo a lot. I love Bill Watteron's timeless comic strip Calvin and Hobbes. And so I would do things, ungodly things, for this T-shirt from Nowhere Bad, which combines the two things in a manner so fantastic that I can't believe no one's done it before.
Did you ever wonder what would have happened if the boy from Limbo had reunited with his sister? And say, gone on a safari in Africa?
I live out in the western part of San Francisco, and some mornings we get a lot of fog. "A lot" of fog to a San Franciscan is more fog than most people would even know what to do with.
Even by Humble Bundle standards, the Humble Bundle V contains some fantastic-ass games. Lookit that! Wow. They're all so great, in fact, that I'd be surprised if you haven't played pretty much all of them.
Is there anything worse than killing a child? It's one of the most reprehensible things a person can do. Not just in real life: Along with Golden Retrievericide, child-murder is one of the most double-secret-ultrabad things a character can do in a movie, book or video game.
Call him a sell-out. Call him a suit. Call him too mainstream. It doesn't change the fact that Mario was jumping and saving imperiled females before it was cool.