House of the Dead: Overkill was a Wii game that not only once held a fairly dubious world record, but also had a very old-school Sega sense of humour that was sadly overlooked. So it's nothing short of a shock to have people waking up yesterday to find the game's been ported to the PC. With Sega making as little a…
In a culture so infused with irony, the appreciation of campy works - outrageous movies, terrible art, worse music - is absolutely mainstream. Does it apply to games? Can games strive to be campy? Or are they already so?
Poor sales of MadWorld and House of the Dead: Overkill shook Sega's resolve over mature titles for the Nintendo Wii, but it took an EA title to finally break the publisher's enthusiasm for releasing adult Wii titles.
Kotaku sat with the new chief of Sega's American and European divisions yesterday to get an update on everything from Aliens to Yakuza.
You may think, by looking at the state of most of them, that making a video game cover is easy. It's not! It's hard, hard work, and is a process that results in a lot of unused artwork.
SEGA's record with mature Wii titles has been so-so at best. MadWorld was not a hit. House of the Dead: Overkill wasn't a monster seller, but did well due to a lower price point.
NPD sales numbers procured by Gamasutra reveal that Sega's M-rated tongue-in-cheek blood bath MadWorld sold 66,000 copies in the U.S. following its March launch, and the publisher feels encouraged.
Continuing in it's tradition of listing bizarre video game world record breakers, Guinness today announced the game with the most swearing in it.
Does House of the Dead: Overkill brings arcade shooting to the Nintendo Wii? Yes, says the game's developer Headstrong Games.