Silent Hills may be dead, but even that can’t stop Metal Gear Solid designer Hideo Kojima and filmmaker Guillermo del Toro from reuniting this February at the DICE summit in Las Vegas.
“We are still friends and working into doing something together, but that’s not going to be [Silent Hills].” In an interview with IGN, film director and producer Guillermo del Toro expresses his desire to keep working with Metal Gear designer Hideo Kojima after Konami’s cancellation of their project, Silent Hills.
The man behind Pan’s Labyrinth and Pacific Rim has had two big-deal video game projects crumble into nothing all around him. He’s kind of doubtful about ever trying to make another one. Can you blame him?
Following yesterday’s news that Konami would be pulling Silent Hills teaser P.T. from the PlayStation Store next week, director Guillermo del Toro told the audience at a San Francisco Film Society event that his collaboration with Hideo Kojima is no longer a going concern.
I want to say that I can't believe people are still trying to break down P.T. But you know what? I'm not surprised. That's just how good the teaser is; it's making people obsessive about every detail.
Believe me, you really won't see it coming—for better or worse.
I think I speak for everyone when I say that P.T. might as well stand for "Pretty Effin' Terrifying." That is, of course, unless things stop working in the demo. Then things get kind of hilarious.
People beat the cryptic P.T. PlayStation 4 horror demo. They discovered that it was a teaser for Hideo Kojima and Guillermo del Toro's Silent Hills. End of story, right? Not even close.
Nobody was expecting a new Silent Hill game—much less one that stars Walking Dead actor Norman Reedus, and is being made by Hideo Kojima and Guillermo del Toro. But that's exactly what a little demo released on the PS4 store yesterday surprisingly teased for some players who beat it: a new horror game called Silent…
Yeah, this is actually happening. Classic horror game series Silent Hill is back, with Metal Gear Solid creator Hideo Kojima and famed horror movie director Guillermo del Toro involved. Walking Dead TV show actor Norman Reedus is the star. It was revealed in the form of an interactive teaser on the PlayStation Store.
Pacific Rim is doing very well in China, despite some tiny subtitle problems, proving again that the Chinese love giant robots. However, even with all the popularity, the Chinese military isn't very happy, claiming that the movie is nothing more than propaganda to spread "American values and ideas".
Pacific Rim is a smash hit in China. People love it, even if the subtitles are iffy.
Movie director Guillermo Del Toro is in Japan to promote Pacific Rim. He had a big day out in Tokyo that was filled with ice cream and giant mecha. It looks like the best day ever.
Pacific Rim had cool end titles, featuring some nifty robot imagery over a song where Rza raps the movie's entire plot. But the credits could have been even more awe-inspiring. Imaginary Forces, which designed the sequence, have shared some concept art for neat-looking end-titles that were rejected.
In a summer of sequels, reboots, and misfires, Pacific Rim is a brilliant surprise. Its cheerful audaciousness will take you back to a time when blockbusters were original stories that filled you with glee and wonder. This movie works just like a fairy tale, but one whose inevitable moral won't make you claw your…
Pacific Rim is Guillermo del Toro's big love letter to Japanese monster movies like Godzilla and anime like Neon Genesis Evangelion. Too bad Japan isn't exactly in love with Kikuchi.
Pacific Rim pays tribute to classic monster movies and films about massive mechanical gladiators — but at the same time, this movie looks totally different than anything you've ever seen. We talked exclusively to the head creature designer, the legendary Wayne Barlowe, and VFX supervisor John Knoll, to find out why.
Zack Snyder. Guillermo Del Toro. Gore Verbinski. Michael Bay. Peter Jackson. These are just some of the top filmmakers in the world who have tried to make video games—who have said that they've got ideas that'd be great to play—yet who've mostly failed in the realm of PC, PlayStation, Xbox and Nintendo.