Hello fellow TAYers! I’m doing a series on video game glitches, how to do them, and why they do what they do. The intention is to teach people new things about their favorite games, and give people a look into how these games work. »
There are several aspects of EA and Ghost Games’ dark and rainy Need for Speed reboot that I enjoy immensely. Due to regular gameplay hiccups, racing just doesn’t happen to be one of them. »
Mario Maker gets a bad rap: according to popular opinion, it’s just a repository of terrible Super Mario levels. This misconception, however, ignores the burgeoning scene of inventive designers who are turning Mario Maker into something that inspires awe and wonder. »
When the first video we see of a game on launch day is a two minute montage of glitches captured within the first hour of gameplay, something’s not right. »
When most of us see a goomba, our instinct is to try to squash it, get rid of it. Turns out, though, that goombas can be way more useful than that.
I’m not an expert or anything, but I’m pretty sure sex isn’t supposed to work this way. (NSFW warning!) »
Artist Martin Olsson uses a combination of Skyrim glitches and CGI software to create some truly horrifying animations. That poor skeleton! »
This should have been a regular game of indoor football, only everyone (even the ref) is wearing a set of VR goggles, replacing their normal vision with a top-down view of the pitch. Essentially, they’re playing themselves in a game of FIFA. »
It’s taken From Software more than a year, but it’s addressed the durability bug that’s plagued Dark Souls 2 since its release in early 2014.
The above image gives a marvelous view of Mario Kart 8 racetrack Music Park. It’s also a screenshot the player shouldn’t have been able to capture. »