It's been four years since the first Fieldrunners, the hit tower defense game which was what everyone with an iPhone seemed to have long before Angry Birds took over. Subatomic Studios has finally created a sequel, a rather large game that makes the first one look like a tech demo.
After a couple of false starts, Subatomic Studios is ready to fire the starting gun on Fieldrunners 2, releasing the eagerly-anticipated tower defense sequel for $2.99 on iPhone this Thursday. (Edit: Removed iPad reference, that one comes later.)
One of the most popular tower defense games of all time, Fieldrunners has been charming and challenging players on the iPhone, iPad, Android devices, the PSP, PlayStation 3, and the Nintendo DSi since 2008. Subatomic Studios is finally ready to release a sequel, giving fans only a month to get their affairs in order.
As anyone who owns a touch-screen device will tell you, when fingers are rubbed on screens, things get messy. But have you ever wondered how pretty some of those marks can be?
More than one million PlayStation minis have been downloaded worldwide since Sony launched the bite-sized game line for the PlayStation 3 and PSP nine months ago. Which minis have sold the most? More importantly, which have you purchased?
Blaster Master Overdrive, Fieldrunners DS, and Princess Tomato shine their love on The Nintendo Download this week, with a new format making it much easier to see what you might be spending your Nintendo points on.
Usually the best gifts we get for the holidays are the ones we buy for ourselves. In my case, this would be an iPhone.
Fieldrunners, the pretty successful tower defense title for the iPhone, landed a spot today in the Penny Arcade Expo's PAX 10 indie game selections.
While Rolando is widely seen as the pinnacle of iPhone gaming, it wasn't always that way. In the early days, the iPhone was all about tower defence games, and no tower defence game did it better than Fieldrunners.
Three seasoned iPhone developers shared the secrets of their success with other would-be indie developers eying the iPhone as an indie platform. The catch? There are no secrets.
Maybe Apple's iPhone really is "the future of gameplay." This year's Independent Games Festival Mobile finalists are almost entirely comprised of titles for iPhone and iPod Touch platforms, with just one Nintendo DS entry appearing.