The First Minute of Microsoft's New Kinect Game Doesn't Exactly Instill Confidence in the Kinect's Tech

One of Microsoft's big holiday-season Kinect games, Fable: The Journey, came out today. As our reviewer notes, it's not very good, because Microsoft's popular Kinect sensor often fails to properly detect the movement of the player trying to control the game. » 10/09/12 6:30pm 10/09/12 6:30pm

Fable Finally Feels Intense. But It's The Horse That Made Me Care.

Forget the hero of Albion. Theresa—a prophetic seer who has appeared in all the previous Fable games—is not only hundreds of years old, but she likes to orchestrate things from the shadows. A character who commands true intrigue. She has visions of the future, but her motivations are always unclear. So she's a… » 9/18/12 11:00am 9/18/12 11:00am

Watch The Fable: The Journey Team Tell A Story About Telling the Story, Then Play the Demo in September

The dev team at Lionhead Studios have shared a behind-the-scenes look at the story of their upcoming Kinect title Fable: The Journey. While early demonstrations of the game didn't go very well, by this year's E3 Kotaku's own Stephen Totilo found the demo to be a good experience. » 8/17/12 12:00pm 8/17/12 12:00pm

Molyneux Disowns Fable E3 Demonstration as a "Horrendous Mistake"

The E3 news conference demonstration for Fable: The Journey, the Kinect-enabled next entry in the role-playing franchise, was objectively speaking a flop. The series' creator himself says so, because The Journey left the impression this was a rail-shooter spinoff, and now everyone's in damage control. » 6/12/11 2:00pm 6/12/11 2:00pm