I should have been playing more Gears of War 3 Friday night. I had an early copy. But I tried Driver: San Francisco.
After spending more than a decade slowly morphing into Grand Theft Auto, Ubisoft's Driver franchise a metaphysical turn that seems right at home in San Francisco. It's the ultimate out of body experience!Driver's main problem stems from the lack of evolution. Putting it bluntly, the game feels old and archaic.…
Yelawolf, an Alabama rapper signed to Eminem's Shady Records, loves muscle cars. So he must be pretty excited to drive around a real life model of Driver San Francisco's yellow and black Dodge Challenger.
I just want to play Driver: San Francisco to try and figure out how taxi drivers take those hills without launching their vehicles into low Earth orbit. Other crave a little competition. This video is for them.
A lot of the time here on Fine Art, we feature the work of an artist who does one thing. They might do character art, or level design, that sort of thing. So it's great today to showcase the work of Quentin Marmier.
Ubisoft has about the worst digital rights management system in all of PC gaming, forcing users to stay connected to the internet at all times to play a game, even if it's singleplayer. Yet despite almost universal loathing for it, the company thinks it's a "success".
Ubisoft today confirmed rumors that they will begin locking out free online multiplayer modes to anyone who buys some of their newer games used.
Ubisoft's Driver: San Francisco is a strange thing, what with its comatose protagonist and the supernatural ability of our driver to leap from car to car to car via the game's "Shift" system. Weirder is the game's single-player trailer narration.
French publisher Ubisoft may be the latest company to lock out online multiplayer modes to anyone who buys their games used. A report from Gamerzines says that Ubi will soon introduce the "Uplay Passport," the latest one time use code scheme required to get your game online.
More than 120 licensed vehicles, modern makes and classic models, populate the world of Driver: San Francisco. The City by the Bay was the scene of the greatest car chase in cinema history, Dodge vs. Ford, so the fleet reveal for Ubisoft's action racer naturally genuflects to American automotive pride. Driver: San…
Blockbuster video games rarely released during the summer. But scale is no measure of quality; and while not all are of AAA-proportions, we'll demonstrate that this summer's schedule could include some of the strangest and boldest titles of the year.
Ubisoft Reflection's attempt to get the Driver series back on track will hit on August 30, according to a new trailer for the game that's coming to just about every platform imaginable. Want to see what Driver: San Francisco looks like now? Have a look.
Ubisoft and DC Comics' WildStorm Productions are teaming up to produce a comic set in the Driver video game series universe, with a preview comic to be given away at Comic-Con this week.
Driver San Francisco, the body-hopping reboot of Ubisoft's popular driving action series, won't be hitting stores and your consoles this year after all.
A Dutch listing for a Driver: San Francisco Collector's Edition gives up more details on Ubisoft's car-chase sequel with out-of-body experiences.
Tanner's back, and apparently he can release an astral projection. During Ubisoft's press conference we learned of Driver: San Francisco's "Shift" feature, in which Tanner may float in suspended time from one car to another, continuing the action from it.
It doesn't mean such games are in development - at most the companies owning these marks have moved to protect them - but new domains for GoldenEye and Driver have been registered by Activision and Ubisoft.