A lot of the time here on Fine Art, we feature the work of an artist who does one thing. They might do character art, or level design, that sort of thing. So it's great today to showcase the work of Quentin Marmier.
His work for Ubisoft includes all kinds of stuff, from colouring to character design to even some 3D work, for games as diverse as the upcoming Driver: San Francisco, The Settlers VII and Red Steel II.
Note that on some of the more complex images, like the 3D stuff (for example, the Settlers VII 3D images were also worked on by Clement Delattre, Vivien "Looky" Chauvet, Nicolas Hu and Jean-Charles Kerninon) Marmier isn't the sole person responsible, but as either director or supervisor he still gets to include them in his portfolio!
You can see more of his work, including personal sketches and stuff for other clients, at his personal site below.
Quentin Marmier [Portfolio]
To see the larger pics in all their glory, either click the "expand" icon on the gallery screen or right click and "open link in new tab".
Fine Art is a celebration of the work of video game artists. If you're in the business and have some concept, environment or character art you'd like to share, drop us a line!
You can contact Luke Plunkett, the author of this post, at plunkett@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.