There’s a scene in Double Fine Adventure!, a documentary about the making of Broken Age, where designer Tim Schafer visits a mechanic to get his old Barracuda fixed.
If the first part of Broken Age was a game about family, then its follow-up is a game about what happens when you find out that your childhood belief systems don’t work in the adult world.
This is what you wanted from Double Fine Adventure: A cartoony stylized world, lovingly rendered in 2D and fractured in ways that only nonsensical combinations of random items can fix. What you’re getting in Broken Age, Act 1: All of that, but with a level of cuteness, humor and heartache that’s exceedingly rare in…
Double Fine's adventure game Kickstarter was one of 2012's great success stories, bringing in over $3 million in community funding. A year later, though, it turns out that wasn't enough money to get the game finished.
Announced in January as Project Shield, Nvidia's intriguing new handheld now has a price, a June release window, and the promise of Double Fine's Broken Age. Who's ready to spend $350 on a dedicated Android gaming device?
The Amnesia Fortnight sessions at Double Fine have been a sort of open secret at Tim Schafer's Double Fine development studios. People can point to what's come out of those brainstorming marathons, in the form of Iron Brigade, Costume Quest and Stacking. And the folks at Double Fine have made the latest Amnesia…
People giving money to Kickstarter projects love games. How much do they love them? According to Kickstarter's number crunchers, over $50 million dollars over the last eight months have gone to games campaigns. That's more money than has gone to film, tech or music projects.
If you pledged financial support during Double Fine's now-legendarily successful Kickstarter campaign, you probably already saw this video. But if you didn't, now you get to.
A few hours ago, Double Fine uploaded a clip on Vimeo. It had some interesting imagery in it. Of what looks a lot like the company's new, Kickstarter-funded adventure game.
If you even thought about giving money to Double Fine's Kickstarter project for a new adventure game, you'd have seen that the minimum contribution to get a reward was $15. That got you a copy of the game when released, so it wasn't a bad deal.
The crowd-funding for the upcoming adventure game project from Tim Schafer's Double Fine Studios already broke all kinds of Kickstarter records weeks ago, when it reached its funding goal of $400,000 in eight hours. It's passed $3,000,000—which was the budget for Schafer's classic Grim Fandango—making it one of the…
Because you all gave Tim Schafer and his Double Fine studio so much damn money, their upcoming old-school adventure is going to be a little bigger than first planned.
In case you've been away or in a coma for the past 24 hours, see here for reference.
Less than 24 hours after its creation, the Double Fine Adventure Kickstarter drive has broken the $1 million mark.
Tim Schafer sure is having a hell of a day. After asking the world to help his studio Double Fine make a new old-school adventure game, he has destroyed Kickstarter's records for having the fastest-earning page. As of this posting, they're at $875,000. That will change in mere seconds.