2013 was a great year for gaming. After what was accomplished this year, let's see what Japanese game developers hope to do in 2014.
As 2013 draws to an end, we look forward to 2014. And with a new year, comes new resolutions – even for game developers.
The Xbox One is in the hands of players now, but it's also in the hands of a large number of developers who've signed on for the ID@Xbox independent publishing platform. Today program director Chris Charla namedropped 32 of them, and they make for a very impressive list.
Over the weekend, I donated my Xbox 360 Elite to Goodwill. It represented a time in my life as a developer that I'm not overly proud about living.
And so this is 2013, and what have we done? Another year over, and a new one's just begun… Holiday songs aside, 2013 is upon us, and that means reflecting on the past year and looking forward to things to come. This week, Weekly Famitsu asked several Japanese game developers about their plans for 2013. Each company…
It's a tough world out there for game developers; There's rampant piracy, an unstable economy and all sorts of things that can go wrong at a moment's notice. Sometimes you need someone to snuggle up to you and tell you everything is gonna be all right.
It's hypothetical question time for Speak Up on Kotaku! Today commenter Deakor asks us what one developer we would pick if we were cursed by some vengeful wizard to only play games from one studio for the rest of our miserable lives.
By now you've seen the jaw-dropping trailer for Capcom's Resident Evil 6, but have you seen the special version of the trailer with introductions by three members of the game's development team?
The nominees for the 2012 Game Developers Choice awards have been announced. The awards, which will be held at March's Game Developers Conference in San Francisco, are one (if not the) most prestigious awards ceremonies in gaming. They occur the same night and location as the Independent Games Festival (IGF) awards.
Producer Katsuya Eguchi and a trio of developers from the Animal Crossing 3DS team spend ten minutes discussing how the latest iteration of the animal life sim will set itself apart from the rest. They had me at skirts and pants.
In today's spiteful edition of Speak Up on Kotaku, commenter Dracosummoner wonders if you have to love the game's creators in order to love the game.
After beating a game, wouldn't you like to see just how the developers brought the experience to you? And isn't it a treat when you find that in some games you can? MtlAngelus thinks so-with one minor qualm
Roku is branching outside its video streaming roots and bringing casual games to its set-top boxes this summer.
Most people that express a desire to enter the video game industry profess to not care how much money they can make doing something they love. Those people can probably skip the annual Game Developer Salary Survey results. The rest of you can read on to see who's making the most money in the business.
In today's absolutely flawless, perfectly scupted edition of Speak-Up on Kotaku, commenter Kadin wonders if gamers have set their expectations so high that no developer can ever hope to satisfy them completely.
Thief, System Shock, Ultima Underworld, Deus Ex—Doug Church has had his fingers in many a'PC-gaming classic. And now he'll be stirring the pies at Valve, home of Portal 2, Half-Life 3 (just kidding!) and more. [Rock, Paper, Shotgun]
Seeing Gears of War designer Cliff Bleszinski on Jimmy Fallon the other night got me thinking, about two things. One, how great it was seeing a developer on international television. And two, how few other devs there are like him.
Before Tecmo and Koei, before Square met Enix, before Namco found Bandai - this chart seeks to catalog the history of game studios - spinoffs, mergers, acquisitions, defections. It's also suitable for posterizing on your laundry room wall.
According to the third annual Game Developer Census, game industry employment in North America has risen slightly in 2009, due in part to new Canadian studios and a rise in social and online gaming developers.
More than a year ago we hosted a slew of photos showing off the work desks and gaming set-ups of the world's game developers.