In Northern California, Star Wars creator George Lucas has a sprawling complex called the Skywalker Ranch. If you found your way inside, you might stumble upon a big room full of concept art, design documents, and files for all sorts of old games.
For nearly 23 years, Day of the Tentacle has been resoundingly praised as one of the greatest adventure games of all time, a shining example of point-and-click glory. Two decades later, how does it hold up?
The HD version of Tim Schafer’s classic time-traveling adventure game, Day of the Tentacle, hits PC in exactly two weeks, on March 22.
Kicking off in 1986, Lucasarts presided over an era (running until around the year 2000) in which they were the adventure game Kings, releasing a string of titles that remain all-time classics even decades later.
Double Fine is remastering Full Throttle for PS4! Also, their remastered version of the wonderful adventure game Day of the Tentacle comes out this March. It’ll be on PS4 and Vita.
I hope that when Day of the Tentacle is remastered, all they do is clean up the audio and very gently increase the native resolution of the game. Because to mess with this kind of art is to mess with pixel perfection.
A whole new generation of gamers will finally get to play Day of the Tentacle, one of the greatest adventure games ever created, thanks to a newly-announced remaster from Double Fine.
The one thing I really liked in classic LucasArts adventure games was how full they were with colorful details. Venezuelan artist Glen Fernandez Sardi did a great job bringing these memories back with his digital paintings featuring Monkey Island 2, Maniac Mansion, Day of the Tentacle and Grim Fandango.
Video games from the 8-bit and 16-bit era mixed with real life environments look awesome, and it's a technique that lets anyone's creativity shine. It's something that Kotaku has covered before but it would be a mistake to not share the new ones.
This morning, I received a link to a twenty-year-old video. It's the first-ever preview of The Journeyman Project, as shown at Macworld in 1992. Perhaps appropriately for a game about time travel, I felt a distinct sense of journeying into the past while I watched it. What once looked so painstakingly rendered now,…
Lucasarts, being preoccupied with making average Star Wars games based on terrible Star Wars movies and cartoons, obviously couldn't care less about treasured old properties like Day of the Tentacle.
Morning, Day of the Tentacle fans!
There's a new piece of downloadable content for PC co-op shooter (spellcaster?) Magicka called the "Gamer Bundle". Normally I don't look twice at a pack offering mere player skins, but these are no mere player skins.
Maniac Mansion, if you don't know, is a classic adventure game from Lucasarts (then known as Lucasfilm) that spawned en entire generation of titles like its sequel Day of the Tentacle, Sam & Max and Fate of Atlantis. And now it's getting a remake!