Double Fine has also added some light developer commentary, which is entertaining but could have used a better interface. When you toggle commentary on, the game will prompt you to hit “A” when you enter certain rooms or solve certain puzzles, but it won’t tell you whether you’ve prompted a new piece of commentary or an old one. There’s also no way to fast forward the commentary, pause it, or listen to it separately.


Players of the original Day of the Tentacle will no doubt remember that it contains one of the best easter eggs in video game history: an entire playable version of Maniac Mansion. I’m pleased to report that this remastered version has it too. It makes for an incredible contrast to Day of the Tentacle, and a profound look at just how far things have come.

And if you ever get stuck, just remember the golden rule of adventure games: Click everything.